Lune

UIST2021Top-tier venue

Do We Need a Faster Mouse? Empirical Evaluation of Asynchronicity-Induced Jitter

Auejin Ham, Junsu Lim, Sunjun Kim

2021Year
3Citations
2Top-tier citations

Abstract

In gaming, accurately rendering input signals on a display is crucial, both spatially and temporally. However, the asynchronicity between the input and output signal frequencies results in unstable responses called jitter. A recent research modeled this jitter mathematically [2]; however, the effect of jitter on human performance is unknown. In this study, we investigated the empirical effect of asynchronicity-induced jitter using a state-of-the-art high-performance mouse and monitor device. In the first part, perceptual user experience under different jitter levels was examined using the ISO 4120:2004 triangle test protocol, and a jitter of over 0.3 ms could be perceived by sensitive subjects. In the second part, we measured the pointing task performance for different jitter levels using the ISO 9241-9 (i.e., Fitts’ law) test, and found that the pointing performance was unaffected up to a jitter of 1 ms. Finally, we recommended display and mouse combinations based on our results, which indicated the need for a higher mouse polling rate than that of the current standard 1000-Hz USB mouse.

Ask about this paper

Ask your agent about it.

Lune has read the top-tier papers around this one, so every answer names the papers it rests on.

Questions to start from

Your agent calls

Lunesearch_papers

Ask in Lune

Free to start. No credit card required.

lune papers get fb7125f2-f305-417c-8a2a-53e7eb8fcc44

Cited by top-tier papers2

Ask how each one uses it

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines