Exploring the SenseMaking Process through Interactions and fNIRS in Immersive Visualization
Alexia Galati, Riley Schoppa, Aidong Lu
Abstract
Theories of cognition inform our decisions when designing human-computer interfaces, and immersive systems enable us to examine these theories. This work explores the sensemaking process in an immersive environment through studying both internal and external user behaviors with a classical visualization problem: a visual comparison and clustering task. We developed an immersive system to perform a user study, collecting user behavior data from different channels: AR HMD for capturing external user interactions, functional near-infrared spectroscopy (fNIRS) for capturing internal neural sequences, and video for references. To examine sensemaking, we assessed how the layout of the interface (planar 2D vs. cylindrical 3D layout) and the challenge level of the task (low vs. high cognitive load) influenced the users' interactions, how these interactions changed over time, and how they influenced task performance. We also developed a visualization system to explore joint patterns among all the data channels. We found that increased interactions and cerebral hemodynamic responses were associated with more accurate performance, especially on cognitively demanding trials. The layout types did not reliably influence interactions or task performance. We discuss how these findings inform the design and evaluation of immersive systems, predict user performance and interaction, and offer theoretical insights about sensemaking from the perspective of embodied and distributed cognition.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get fa73f6c1-2c60-4b8c-aeb8-631f771fdc46Cited by top-tier papers2
- "Piecing Data Connections Together Like a Puzzle": Effects of Increasing Task Complexity on the Effectiveness of Data Storytelling Enhanced VisualisationsMikaela Elizabeth Milesi, Paola Mejia-Domenzain, Laura Brandl, Vanessa Echeverría et al.CHI 2025 · 4 citations
- HuBar: A Visual Analytics Tool to Explore Human Behavior Based on fNIRS in AR Guidance SystemsSonia Castelo, João Rulff, Parikshit Solunke, Erin McGowan et al.IEEE VIS 2024 · 3 citations
Related papers
- Sensemaking Strategies with Immersive Space to ThinkLee Lisle, Kylie Davidson, J. K. Edward Gitre, Chris North et al.IEEE VR 2021 · 57 citations
- Graphical Perception for Immersive AnalyticsMatt Whitlock, Stephen Smart, Danielle Albers SzafirIEEE VR 2020 · 18 citations
- AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and TrajectoriesPatrick Reipschläger, Frederik Brudy, Raimund Dachselt, Justin Matejka et al.CHI 2022 · 41 citations
- Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative SensemakingWeizhou Luo, Anke Lehmann, Hjalmar Widengren, Raimund DachseltCHI 2022 · 87 citations
- Effects of View Layout on Situated Analytics for Multiple-View Representations in Immersive VisualizationZhen Wen, Wei Zeng, Luoxuan Weng, Yihan Liu et al.IEEE VIS 2022 · 31 citations
