VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction
Hanlin Chen, Fangyin Wei, Chen Li, Tianxin Huang, Yunsong Wang, Gim Hee Lee
Abstract
Although 3D Gaussian Splatting has been widely studied because of its realistic and efficient novel-view synthesis, it is still challenging to extract a high-quality surface from the point-based representation. Previous works improve the surface by incorporating geometric priors from the off-the-shelf normal estimator. However, there are two main limitations: 1) Supervising normals rendered from 3D Gaussians effectively updates the rotation parameter but is less effective for other geometric parameters; 2) The inconsistency of predicted normal maps across multiple views may lead to severe reconstruction artifacts. In this paper, we propose a Depth-Normal regularizer that directly couples normal with other geometric parameters, leading to full updates of the geometric parameters from normal regularization. We further propose a confidence term to mitigate inconsistencies of normal predictions across multiple views. Moreover, we also introduce a densification and splitting strategy to regularize the size and distribution of 3D Gaussians for more accurate surface modeling. Compared with Gaussian-based baselines, experiments show that our approach obtains better reconstruction quality and maintains competitive appearance quality at faster training speed and 100+ FPS rendering.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext fa217dbb-e3a2-4bfa-9cbf-ed9e0241a907Cited by top-tier papers20
- FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature ConsistencyHan Huang, Yulun Wu, Chao Deng, Ge Gao et al.AAAI 2025 · 29 citations
- X-Scene: Large-Scale Driving Scene Generation with High Fidelity and Flexible ControllabilityYu Yang, Alan Liang, Jianbiao Mei, Yukai Ma et al.NeurIPS 2025 · 22 citations
- GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface ReconstructionJiahe Li, Jiawei Zhang, Youmin Zhang, Xiao Bai et al.NeurIPS 2025 · 18 citations
- VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View AlignmentQing Li, Huifang Feng, Xun Gong, Yu-Shen LiuNeurIPS 2025 · 8 citations
- PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar PriorsXirui Jin, Renbiao Jin, Boying Li, Danping Zou et al.NeurIPS 2025 · 5 citations
Builds on26
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman et al.ICCV 2021 · 2,700 citations
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt et al.NeurIPS 2021 · 2,500 citations
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan et al.CVPR 2022 · 1,603 citations
Related papers
- Point Cloud Densification for 3D Gaussian Splatting from Sparse Input ViewsKin-Chung Chan, Jun Xiao, Hana Lebeta Goshu, Kin-Man LamACM MM 2024 · 6 citations
- SparseSurf: Sparse-View 3D Gaussian Splatting for Surface ReconstructionMeiying Gu, Jiawei Zhang, Jiahe Li, Xiaohan Yu et al.AAAI 2026
- Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive RegularizationYou Shen, Zhipeng Zhang, Xinyang Li, Yansong Qu et al.CVPR 2025
- UrbanGS: Efficient and Scalable Architecture for Geometrically Accurate Large-Scene ReconstructionChangbai Li, Haodong Zhu, Hanlin Chen, Xiuping Liang et al.ICLR 2026 · 1 citation
- FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage TrainingRuihong Yin, Vladimir Yugay, Yue Li, Sezer Karaoglu et al.NeurIPS 2024 · 29 citations
