RayDF: Neural Ray-surface Distance Fields with Multi-view Consistency
Zhuoman Liu, Bo Yang, Yan Luximon, Ajay Kumar, Jinxi Li
Abstract
In this paper, we study the problem of continuous 3D shape representations. The majority of existing successful methods are coordinate-based implicit neural representations. However, they are inefficient to render novel views or recover explicit surface points. A few works start to formulate 3D shapes as ray-based neural functions, but the learned structures are inferior due to the lack of multi-view geometry consistency. To tackle these challenges, we propose a new framework called RayDF. It consists of three major components: 1) the simple ray-surface distance field, 2) the novel dual-ray visibility classifier, and 3) a multi-view consistency optimization module to drive the learned ray-surface distances to be multi-view geometry consistent. We extensively evaluate our method on three public datasets, demonstrating remarkable performance in 3D surface point reconstruction on both synthetic and challenging real-world 3D scenes, clearly surpassing existing coordinate-based and ray-based baselines. Most notably, our method achieves a 1000× faster speed than coordinate-based methods to render an 800 × 800 depth image, showing the superiority of our method for 3D shape representation. Our code and data are available at https://github.com/vLAR-group/RayDF * Corresponding Author 37th Conference on Neural Information Processing Systems (NeurIPS 2023).
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Install the CLIlune papers fulltext f955049d-05d5-4299-acca-8961a2ac27daCited by top-tier papers4
- RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or GaussiansShenxing Wei, Jinxi Li, Yafei Yang, Siyuan Zhou et al.ICCV 2025 · 1 citation
- View-on-Graph: Zero-Shot 3D Visual Grounding via Vision-Language Reasoning on Scene GraphsYuanyuan Liu, Haiyang Mei, Dongyang Zhan, Jiayue Zhao et al.AAAI 2026 · 1 citation
- Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene SimulationZhuoman Liu, Weicai Ye, Yan Luximon, Pengfei Wan et al.CVPR 2025
- SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual GroundingRong Li, Shijie Li, Lingdong Kong, Xulei Yang et al.CVPR 2025
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- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- Implicit Neural Representations with Periodic Activation FunctionsVincent Sitzmann, Julien N. P. Martel, Alexander W. Bergman, David B. Lindell et al.NeurIPS 2020 · 4,008 citations
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt et al.NeurIPS 2021 · 2,500 citations
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan et al.CVPR 2022 · 1,603 citations
- Neural Sparse Voxel FieldsLingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua et al.NeurIPS 2020 · 1,535 citations
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