Lune

CHI2025Top-tier venue

SkinHaptics: Exploring Skin Softness Perception and Virtual Body Embodiment Techniques to Enhance Self-Haptic Interactions

Jungeun Lee, Minha Jeon, Jinyoung Lee, Seungmoon Choi, Seungjae Oh

2025Year
3Citations
1Top-tier citations

Abstract

Providing haptic feedback for soft, deformable objects is challenging, requiring complex mechanical hardware combined with modeling and rendering software. As an alternative, we advance the concept of self-haptics, where the user’s own body delivers physical feedback, to convey dynamically varying softness in VR. Skin can exhibit different levels of contact softness by altering the biomechanical state of the body. We propose SkinHaptics, a device-free approach that changes the states of musculoskeletal structures and virtual hand-object representations. In this study, we conduct three experiments to demonstrate SkinHaptics. Using the same scale, we measure skin softness across various hand poses and contact points and evaluate the just noticeable difference in skin softness. We investigate the effect of hand-object representations on self-haptic interactions. Our findings indicate that the visual representations have a significant influence on the embodiment of a self-haptic hand, and the degree of the hand embodiment strongly affects the haptic experience.

Ask about this paper

Ask your agent about it.

Lune has read the top-tier papers around this one, so every answer names the papers it rests on.

Questions to start from

Your agent calls

Lunesearch_papers

Ask in Lune

Free to start. No credit card required.

lune papers get f794cd43-696c-4c49-aca1-c6523ed1abd4

Cited by top-tier papers1

Ask how each one uses it

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines