Divide-and-Conquer Embedding
Yuan-Yuan Cheng, Qing Fang, Ligang Liu, Xiao-Ming Fu
Abstract
We propose an exact method for embedding a disk-topology triangular mesh onto any convex polygon. The method employs a divide-and-conquer approach, iteratively decomposing the embedding problem into smaller sub-problems that map sub-meshes to convex sub-polygons. The process continues until each triangle in the mesh is naturally embedded into a corresponding 3-sided polygon. The approach is supported by a constructive proof, ensuring its theoretical validity. We translate this proof into a practical algorithm, incorporating various dividing strategies and interpolation weights. Unlike previous methods, our approach preserves the connectivity of the input mesh throughout the embedding process. Extensive experiments demonstrate the efficiency and effectiveness of the proposed method.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Related papers
- Lifting simplices to find injectivityXingyi Du, Noam Aigerman, Qingnan Zhou, Shahar Z. Kovalsky et al.SIGGRAPH 2020 · 42 citations
- Discrete conformal equivalence of polyhedral surfacesMark Gillespie, Boris Springborn, Keenan CraneSIGGRAPH 2021 · 48 citations
- Exact and efficient polyhedral envelope containment checkBolun Wang, Teseo Schneider, Yixin Hu, Marco Attene et al.SIGGRAPH 2020 · 22 citations
- Bézier guarding: precise higher-order meshing of curved 2D domainsManish Mandad, Marcel CampenSIGGRAPH 2020 · 25 citations
- Subgrid Marching TetrahedraHossein Baktash, Mark Gillespie, Keenan CraneSIGGRAPH 2026
