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IEEE VR2021Top-tier venue

DSNet: Deep Shadow Network for Illumination Estimation

Yuan Xiong, Hongrui Chen, Jingru Wang, Zhe Zhu, Zhong Zhou

2021Year
7Citations

Abstract

Illumination consistency has applications to modeling and rendering in virtual reality. In 3D reconstruction and Mixed Reality(MR) fusion, the appearance of a large-scale outdoor scene may change in response to lighting and seasons, for example. Since 3D reconstruction from scratch is costly, it is helpful to be able to update existing models with recently captured photographs. However, the illumination conditions of the captured photograph can be arbitrary, making it challenging to fit to the existing model. To tackle this problem, this paper proposes a novel approach that can precisely estimate the illumination of the input image. Our Deep Shadow Network (DSNet) collaboratively utilizes illumination-based data augmentation for sun position estimation, along with a dataset of illumination-based augmented renderings. Our run-time rendering and optimization strategy is also discussed. We show that accurate simulation of illumination can improve the performance of visual applications including place recognition and long-term localization. Experimental results validate the effectiveness of the proposed approach, and show its superiority over the state-of-the-art.

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