Lune

CVPR2021Top-tier venue

Neural Scene Graphs for Dynamic Scenes

Julian Ost, Fahim Mannan, Nils Thuerey, Julian Knodt, Felix Heide

2021Year
144Top-tier citations

Abstract

Recent implicit neural rendering methods have demonstrated that it is possible to learn accurate view synthesis for complex scenes by predicting their volumetric density and color supervised solely by a set of RGB images. However, existing methods are restricted to learning efficient representations of static scenes that encode all scene objects into a single neural network, and they lack the ability to represent dynamic scenes and decompose scenes into individual objects. In this work, we present the first neural rendering method that represents multi-object dynamic scenes as scene graphs. We propose a learned scene graph representation, which encodes object transformations and radiance, allowing us to efficiently render novel arrangements and views of the scene. To this end, we learn implicitly encoded scenes, combined with a jointly learned latent representation to describe similar objects with a single implicit function. We assess the proposed method on synthetic and real automotive data, validating that our approach learns dynamic scenes -only by observing a video of this scene -and allows for rendering novel photo-realistic views of novel scene compositions with unseen sets of objects at unseen poses.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext f48eeb1f-bd59-434f-839d-7f6c1ae5b1a2

Cited by top-tier papers144

Ask how each one uses it

Builds on3

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines