IM360: Large-Scale Indoor Mapping with 360 Cameras
Dongki Jung, Jaehoon Choi, Yonghan Lee, Dinesh Manocha
Abstract
We present a novel 3D mapping pipeline for large-scale indoor environments. To address the significant challenges in large-scale indoor scenes, such as prevalent occlusions and textureless regions, we propose IM360, a novel approach that leverages the wide field of view of omnidirectional images and integrates the spherical camera model into the Structure-from-Motion (SfM) pipeline. Our SfM utilizes dense matching features specifically designed for 360° images, demonstrating superior capability in image registration. Furthermore, with the aid of mesh-based neural rendering techniques, we introduce a texture optimization method that refines texture maps and accurately captures view-dependent properties by combining diffuse and specular components. We evaluate our pipeline on largescale indoor scenes, demonstrating its effectiveness in realworld scenarios. In practice, IM360 demonstrates superior performance, achieving a 3.5 PSNR increase in textured mesh reconstruction. We attain state-of-the-art performance in terms of camera localization and registration on Matterport3D and Stanford2D3D. Project page: https://jdk9405.github.io/IM360/
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext f4897189-a4d5-4c19-b35f-6705e426b80cCited by top-tier papers1
Ask how each one uses itBuilds on27
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt et al.NeurIPS 2021 · 2,500 citations
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan et al.CVPR 2022 · 1,603 citations
- Implicit Geometric Regularization for Learning ShapesAmos Gropp, Lior Yariv, Niv Haim, Matan Atzmon et al.ICML 2020 · 1,001 citations
- Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan et al.ICCV 2023 · 799 citations
Related papers
- TMO: Textured Mesh Acquisition of Objects with a Mobile Device by using Differentiable RenderingJaehoon Choi, Dongki Jung, Taejae Lee, Sangwook Kim et al.CVPR 2023
- One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape OptimizationMinghua Liu, Chao Xu, Haian Jin, Linghao Chen et al.NeurIPS 2023 · 755 citations
- SC-OmniGS: Self-Calibrating Omnidirectional Gaussian SplattingHuajian Huang, Yingshu Chen, Longwei Li, Hui Cheng et al.ICLR 2025
- OmniLocalRF: Omnidirectional Local Radiance Fields from Dynamic VideosDongyoung Choi, Hyeonjoong Jang, Min H. KimCVPR 2024
- Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth PriorsChuanqing Zhuang, Xin Lu, Zehui Deng, Zhengda Lu et al.CVPR 2026
