Lune

CVPR2025Top-tier venue

Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces

Chenyangguang Zhang, Alexandros Delitzas, Fangjinhua Wang, Ruida Zhang, Xiangyang Ji, Marc Pollefeys, Francis Engelmann

2025Year
8Top-tier citations

Abstract

We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture objects, interactive elements, and their functional relationships. Due to the lack of training data, we leverage foundation models, including visual language models (VLMs) and large language models (LLMs), to encode functional knowledge. We evaluate our approach on an extended SceneFun3D dataset and a newly collected dataset, FunGraph3D, both annotated with functional 3D scene graphs. Our method significantly outperforms adapted baselines, including Open3DSG and ConceptGraph, demonstrating its effectiveness in modeling complex scene functionalities. We also demonstrate downstream applications such as 3D question answering and robotic manipulation using functional 3D scene graphs. See our project page at https://openfungraph.github.io .

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext ef40eb3b-5e80-4366-bbff-7b532c52ddb7

Cited by top-tier papers8

Ask how each one uses it

Builds on45

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines