Lune

IEEE VR2021Top-tier venue

Event-Based Near-Eye Gaze Tracking Beyond 10, 000 Hz

Anastasios N. Angelopoulos, Julien N. P. Martel, Amit P. S. Kohli, Jörg Conradt, Gordon Wetzstein

2021Year
155Citations
14Top-tier citations

Abstract

The cameras in modern gaze-tracking systems suffer from fundamental bandwidth and power limitations, constraining data acquisition speed to 300 Hz realistically. This obstructs the use of mobile eye trackers to perform, e.g., low latency predictive rendering, or to study quick and subtle eye motions like microsaccades using head-mounted devices in the wild. Here, we propose a hybrid frame-event-based near-eye gaze tracking system offering update rates beyond 10,000 Hz with an accuracy that matches that of high-end desktop-mounted commercial trackers when evaluated in the same conditions. Our system, previewed in Figure 1, builds on emerging event cameras that simultaneously acquire regularly sampled frames and adaptively sampled events. We develop an online 2D pupil fitting method that updates a parametric model every one or few events. Moreover, we propose a polynomial regressor for estimating the point of gaze from the parametric pupil model in real time. Using the first event-based gaze dataset, we demonstrate that our system achieves accuracies of 0.45 • -1.75 • for fields of view from 45 • to 98 • . With this technology, we hope to enable a new generation of ultra-low-latency gaze-contingent rendering and display techniques for virtual and augmented reality.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext eaf3cc11-3998-4a30-a591-5fddd0b8f2f3

Cited by top-tier papers14

Ask how each one uses it

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines