See-through: Single-image Layer Decomposition for Anime Characters
Jian Lin, Chengze Li, Haoyun Qin, Kwun Wang Chan, Yanghua Jin, Hanyuan Liu, Stephen Chun Wang Choy, Xueting Liu
Abstract
We introduce a framework that automates the transformation of static anime illustrations into manipulatable 2.5D models. Current professional workflows require tedious manual segmentation and the artistic “hallucination” of occluded regions to enable motion. Our approach overcomes this by decomposing a single image into fully inpainted, semantically distinct layers with inferred drawing orders. To address the scarcity of training data, we introduce a scalable engine that bootstraps high-quality supervision from commercial Live2D models, capturing pixel-perfect semantics and hidden geometry. Our methodology couples a diffusion-based Body Part Consistency Module, which enforces global geometric coherence, with a pixel-level pseudo-depth inference mechanism. This combination resolves the intricate stratification of anime characters, e.g., interleaving hair strands, allowing for dynamic layer reconstruction. We demonstrate that our approach yields high-fidelity, manipulatable 2.5D decompositions that streamline 2D workflows such as puppet-style and talking-head animations.
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