CompositingVis: Exploring Interactions for Creating Composite Visualizations in Immersive Environments
Qian Zhu, Tao Lu, Shunan Guo, Xiaojuan Ma, Yalong Yang
Abstract
Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments typically occurs asynchronously outside of the immersive space and is carried out by experienced experts. In this work, we aim to empower users to participate in the creation of composite visualization within immersive environments through embodied interactions. This could provide a flexible and fluid experience with immersive visualization and has the potential to facilitate understanding of the relationship between visualization views. We begin with developing a design space of embodied interactions to create various types of composite visualizations with the consideration of data relationships. Drawing inspiration from people's natural experience of manipulating physical objects, we design interactions based on the combination of 3D manipulations in immersive environments. Building upon the design space, we present a series of case studies showcasing the interaction to create different kinds of composite visualizations in virtual reality. Subsequently, we conduct a user study to evaluate the usability of the derived interaction techniques and user experience of creating composite visualizations through embodied interactions. We find that empowering users to participate in composite visualizations through embodied interactions enables them to flexibly leverage different visualization views for understanding and communicating the relationships between different views, which underscores the potential of several future application scenarios.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext e489fe9b-93c0-45af-8e0e-97f4a1ca4484Cited by top-tier papers3
- Ego vs. Exo and Active vs. Passive: Investigating the Individual and Combined Effects of Viewpoint and Navigation on Spatial Immersion and Understanding in Immersive StorytellingTao Lu, Qian Zhu, Tiffany Ma, Wong Kam-Kwai et al.CHI 2025 · 8 citations
- Beyond Links: Exploring Visual Representations of Multi-View Relations in Mixed RealityWeizhou Luo, Rufat Rzayev, Benjamin Russig, Sivanon Visutarporn et al.CHI 2026 · 1 citation
- Evaluating Replay Techniques for Asynchronous Task Handover in Immersive AnalyticsZhengtai Gou, Junxiao Long, Tao Lu, Jian Zhao et al.IEEE VR 2026
Builds on13
- Grand Challenges in Immersive AnalyticsBarrett Ens, Benjamin Bach, Maxime Cordeil, Ulrich Engelke et al.CHI 2021 · 220 citations
- Personal Augmented Reality for Information Visualization on Large Interactive DisplaysPatrick Reipschläger, Tamara Flemisch, Raimund DachseltIEEE VIS 2020 · 141 citations
- MARVIS: Combining Mobile Devices and Augmented Reality for Visual Data AnalysisRicardo Langner, Marc Satkowski, Wolfgang Büschel, Raimund DachseltCHI 2021 · 108 citations
- Perception! Immersion! Empowerment! Superpowers as Inspiration for VisualizationWesley Willett, Bon Adriel Aseniero, Sheelagh Carpendale, Pierre Dragicevic et al.IEEE VIS 2021 · 90 citations
- STREAM: Exploring the Combination of Spatially-Aware Tablets with Augmented Reality Head-Mounted Displays for Immersive AnalyticsSebastian Hubenschmid, Johannes Zagermann, Simon Butscher, Harald ReitererCHI 2021 · 89 citations
Related papers
- Designing Spatial Visualization and Interactions of Immersive Sankey Diagram in Virtual RealityYang Lu, Junxian Li, Zhitong Cui, Jiapeng Hu et al.ACM MM 2024 · 1 citation
- A Design Space of Virtual Bodies: Their Types, Effects, and Theoretical FoundationsJoanna Bergström, Difeng Yu, Cleo Xiao, Mantas Cibulskis et al.CHI 2026 · 1 citation
- A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality EnvironmentsBenjamin Lee, Maxime Cordeil, Arnaud Prouzeau, Bernhard Jenny et al.CHI 2022 · 55 citations
- Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed RealityShuqi He, Haonan Yao, Luyan Jiang, Kaiwen Li et al.CHI 2024 · 15 citations
- Effects of View Layout on Situated Analytics for Multiple-View Representations in Immersive VisualizationZhen Wen, Wei Zeng, Luoxuan Weng, Yihan Liu et al.IEEE VIS 2022 · 31 citations
