3DOT: Texture Transfer for 3DGS Objects from a Single Reference Image
Xiao Cao, Beibei Lin, Bo Wang, Zhiyong Huang, Robby T. Tan
Abstract
3D texture swapping allows for the customization of 3D object textures, enabling efficient and versatile visual transformations in 3D editing. While no dedicated method exists, adapted 2D editing and text-driven 3D editing approaches can serve this purpose. However, 2D editing requires frame-by-frame manipulation, causing inconsistencies across views, while text-driven 3D editing struggles to preserve texture characteristics from reference images. To tackle these challenges, we introduce 3DSwapping, a 3D texture swapping method that integrates: 1) progressive generation, 2) view-consistency gradient guidance, and 3) prompt-tuned gradient guidance. To ensure view consistency, our progressive generation process starts by editing a single reference image and gradually propagates the edits to adjacent views. Our view-consistency gradient guidance further reinforces consistency by conditioning the generation model on feature differences between consistent and inconsistent outputs. To preserve texture characteristics, we introduce prompt-tuning-based gradient guidance, which learns a token that precisely captures the difference between the reference image and the 3D object. This token then guides the editing process, ensuring more consistent texture preservation across views. Overall, 3DSwapping integrates these novel strategies to achieve higher-fidelity texture transfer while preserving structural coherence across multiple viewpoints. Extensive qualitative and quantitative evaluations confirm that our three novel components enable convincing and effective 2D texture swapping for 3D objects. Code will be available upon acceptance.
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