Lune

ICML2025Top-tier venue

Near Optimal Best Arm Identification for Clustered Bandits

Yash, Avishek Ghosh, Nikhil Karamchandani

2025Year

Abstract

This work investigates the problem of best arm identification for multi-agent multi-armed bandits. We consider N agents grouped into M clusters, where each cluster solves a stochastic bandit problem. The mapping between agents and bandits is a priori unknown. Each bandit is associated with K arms, and the goal is to identify the best arm for each agent under a δ-probably correct (δ-PC) framework, while minimizing sample complexity and communication overhead. We propose two novel algorithms: Clustering then Best Arm Identification (Cl-BAI) and Best Arm Identification then Clustering (BAI-Cl). Cl-BAI employs a two-phase approach that first clusters agents based on the bandit problems they are learning, followed by identifying the best arm for each cluster. BAI-Cl reverses the sequence by identifying the best arms first and then clustering agents accordingly. Both algorithms exploit the successive elimination framework to ensure computational efficiency and high accuracy. Theoretical analysis establishes δ-PC guarantees for both methods, derives bounds on their sample complexity, and provides a lower bound for the problem class. Moreover, when M is small (a constant), we show that the sample complexity of (a variant of) BAI-Cl is (order-wise) minimax optimal. Experiments on synthetic and real-world (Movie Lens, Yelp) data demonstrates the superior performance of the proposed algorithms in terms of sample and communication efficiency, particularly in settings where M ≪ N .

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext dc706790-5fe9-4645-bc0b-de45b692df25

Builds on7

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines