Scalable Deep Reinforcement Learning Algorithms for Mean Field Games
Mathieu Laurière, Sarah Perrin, Sertan Girgin, Paul Muller, Ayush Jain, Theophile Cabannes, Georgios Piliouras, Julien Pérolat, Romuald Elie, Olivier Pietquin, Matthieu Geist
Abstract
Mean Field Games (MFGs) have been introduced to efficiently approximate games with very large populations of strategic agents. Recently, the question of learning equilibria in MFGs has gained momentum, particularly using model-free reinforcement learning (RL) methods. One limiting factor to further scale up using RL is that existing algorithms to solve MFGs require the mixing of approximated quantities such as strategies or -values. This is far from being trivial in the case of non-linear function approximation that enjoy good generalization properties, e.g. neural networks. We propose two methods to address this shortcoming. The first one learns a mixed strategy from distillation of historical data into a neural network and is applied to the Fictitious Play algorithm. The second one is an online mixing method based on regularization that does not require memorizing historical data or previous estimates. It is used to extend Online Mirror Descent. We demonstrate numerically that these methods efficiently enable the use of Deep RL algorithms to solve various MFGs. In addition, we show that these methods outperform SotA baselines from the literature.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext db353682-b7d3-4226-950d-6a28f976ebe3Cited by top-tier papers17
- Policy Mirror Ascent for Efficient and Independent Learning in Mean Field GamesBatuhan Yardim, Semih Cayci, Matthieu Geist, Niao HeICML 2023 · 33 citations
- A Mean-Field Game Approach to Cloud Resource Management with Function ApproximationWeichao Mao, Haoran Qiu, Chen Wang, Hubertus Franke et al.NeurIPS 2022 · 27 citations
- Multi-Agent Meta-Reinforcement Learning: Sharper Convergence Rates with Task SimilarityWeichao Mao, Haoran Qiu, Chen Wang, Hubertus Franke et al.NeurIPS 2023 · 17 citations
- MF-LLM: Simulating Population Decision Dynamics via a Mean-Field Large Language Model FrameworkQirui Mi, Mengyue Yang, Xiangning Yu, Zhiyu Zhao et al.NeurIPS 2025 · 16 citations
- Graphon Mean Field Games with a Representative Player: Analysis and Learning AlgorithmFuzhong Zhou, Chenyu Zhang, Xu Chen, Xuan DiICML 2024 · 8 citations
Builds on6
- Fictitious Play for Mean Field Games: Continuous Time Analysis and ApplicationsSarah Perrin, Julien Pérolat, Mathieu Laurière, Matthieu Geist et al.NeurIPS 2020 · 150 citations
- Munchausen Reinforcement LearningNino Vieillard, Olivier Pietquin, Matthieu GeistNeurIPS 2020 · 120 citations
- From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via RegularizationJulien Pérolat, Rémi Munos, Jean-Baptiste Lespiau, Shayegan Omidshafiei et al.ICML 2021 · 102 citations
- On the Convergence of Model Free Learning in Mean Field GamesRomuald Elie, Julien Pérolat, Mathieu Laurière, Matthieu Geist et al.AAAI 2020 · 101 citations
- Generalization in Mean Field Games by Learning Master PoliciesSarah Perrin, Mathieu Laurière, Julien Pérolat, Romuald Élie et al.AAAI 2022 · 47 citations
Related papers
- Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary DynamicsLorenzo Magnino, Kai Shao, Zida Wu, Jiacheng Shen et al.NeurIPS 2025 · 4 citations
- An Efficient Deep Reinforcement Learning Algorithm for Solving Imperfect Information Extensive-Form GamesLinjian Meng, Zhenxing Ge, Pinzhuo Tian, Bo An et al.AAAI 2023 · 8 citations
- Learning While Playing in Mean-Field Games: Convergence and OptimalityQiaomin Xie, Zhuoran Yang, Zhaoran Wang, Andreea MincaICML 2021 · 45 citations
- Last Iterate Convergence in Monotone Mean Field GamesNoboru Isobe, Kenshi Abe, Kaito AriuNeurIPS 2025 · 2 citations
- Population-Aware Imitation Learning in Mean-field Games with Common NoiseGrégoire Lambrecht, Mathieu LauriereICML 2026
