Increasing Iterate Averaging for Solving Saddle-Point Problems
Yuan Gao, Christian Kroer, Donald Goldfarb
Abstract
Many problems in machine learning and game theory can be formulated as saddlepoint problems, for which various first-order methods have been developed and proven efficient in practice. Under the general convex-concave assumption, most first-order methods only guarantee an ergodic convergence rate, that is, the uniform averages of the iterates converge at a O(1/T ) rate in terms of the saddle-point residual. However, numerically, the iterates themselves can often converge much faster than the uniform averages. This observation motivates increasing averaging schemes that put more weight on later iterates, in contrast to the usual uniform averaging. We show that such increasing averaging schemes, applied to various firstorder methods, are able to preserve the O(1/T ) convergence rate with no additional assumptions or computational overhead. Extensive numerical experiments on zero-sum game solving, market equilibrium computation and image denoising demonstrate the effectiveness of the proposed schemes. In particular, the increasing averages consistently outperform the uniform averages in all test problems by orders of magnitude. When solving matrix and extensive-form games, increasing averages consistently outperform the last iterates as well. For matrix games, a first-order method equipped with increasing averaging outperforms the highly competitive CFR + algorithm.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext d9c70752-5262-44e4-acea-361fef515a31Cited by top-tier papers8
- Meta-Learning in GamesKeegan Harris, Ioannis Anagnostides, Gabriele Farina, Mikhail Khodak et al.ICLR 2023 · 196 citations
- Faster Game Solving via Predictive Blackwell Approachability: Connecting Regret Matching and Mirror DescentGabriele Farina, Christian Kroer, Tuomas SandholmAAAI 2021 · 91 citations
- Last-iterate Convergence in Extensive-Form GamesChung-Wei Lee, Christian Kroer, Haipeng LuoNeurIPS 2021 · 57 citations
- Scalable First-Order Methods for Robust MDPsJulien Grand-Clément, Christian KroerAAAI 2021 · 33 citations
- First-Order Methods for Wasserstein Distributionally Robust MDPJulien Grand-Clément, Christian KroerICML 2021 · 32 citations
Related papers
- Block-Coordinate Methods and Restarting for Solving Extensive-Form GamesDarshan Chakrabarti, Jelena Diakonikolas, Christian KroerNeurIPS 2023 · 8 citations
- Fast Policy Extragradient Methods for Competitive Games with Entropy RegularizationShicong Cen, Yuting Wei, Yuejie ChiNeurIPS 2021 · 105 citations
- A Direct Second-Order Method for Solving Two-Player Zero-Sum GamesDavid Yang, Yuan Gao, Tianyi Lin, Christian KroerICML 2026
- Boosting Perturbed Gradient Ascent for Last-Iterate Convergence in GamesKenshi Abe, Mitsuki Sakamoto, Kaito Ariu, Atsushi IwasakiICLR 2025
- The Power of Regularization in Solving Extensive-Form GamesMingyang Liu, Asuman E. Ozdaglar, Tiancheng Yu, Kaiqing ZhangICLR 2023 · 2 citations
