Fast evaluation of smooth distance constraints on co-dimensional geometry
Abhishek Madan, David I. W. Levin
Abstract
We present a new method for computing a smooth minimum distance function based on the LogSumExp function for point clouds, edge meshes, triangle meshes, and combinations of all three. We derive blending weights and a modified Barnes-Hut acceleration approach that ensure our method approximates the true distance, and is conservative (points outside the zero isosurface are guaranteed to be outside the surface) and efficient to evaluate for all the above data types. This, in combination with its ability to smooth sparsely sampled and noisy data, like point clouds, shortens the gap between data acquisition and simulation, and thereby enables new applications such as direct, co-dimensional rigid body simulation using unprocessed lidar data.
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Cited by top-tier papers4
- Stochastic Barnes-Hut Approximation for Fast Summation on the GPUAbhishek Madan, Nicholas Sharp, Francis Williams, Ken Museth et al.SIGGRAPH 2025 · 2 citations
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- Points as Tori: Fast Pointwise Signed Distance for Point CloudsNicole Feng, Ioannis Gkioulekas, Keenan CraneSIGGRAPH 2026 · 1 citation
- Neural Quadrature Rule and Autoregressive Adaptive SamplingHaolin Lu, Liwen Wu, Zimo Wang, Tzu-Mao Li et al.SIGGRAPH 2026
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