Learning to Paint With Model-Based Deep Reinforcement Learning
Zhewei Huang, Shuchang Zhou, Wen Heng
Abstract
We show how to teach machines to paint like human painters, who can use a small number of strokes to create fantastic paintings. By employing a neural renderer in model-based Deep Reinforcement Learning (DRL), our agents learn to determine the position and color of each stroke and make long-term plans to decompose texturerich images into strokes. Experiments demonstrate that excellent visual effects can be achieved using hundreds of strokes. The training process does not require the experience of human painters or stroke tracking data. The code is available at https://github.com/hzwer/ ICCV2019-LearningToPaint .
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Install the CLIlune papers fulltext d09af847-075f-4df5-ac4f-f94ca2b8a20fCited by top-tier papers32
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