Lune

ICML2026Top-tier venue

Proact-VL: A Proactive VideoLLM for Real-Time AI Companions

Weicai Yan, Yuhong Dai, Qi Ran, Haodong Li, Wang Lin, Tao Jin, Xing Xie, Hao Liao, Jianxun Lian

2026Year
6Citations

Abstract

Proactive and real-time interactive experiences are essential for human-like AI companions, yet face three key challenges: (1) achieving low-latency inference under continuous streaming inputs, (2) autonomously deciding when to respond, and (3) controlling both quality and quantity of generated content to meet real-time constraints. In this work, we instantiate AI companions through two gaming scenarios—commentator and guide—selected for their suitability for automatic evaluation. We introduce the Live Gaming Benchmark, a large-scale dataset with three representative scenarios: solo commentary, co-commentary, and user guidance, and present Proact-VL, a general framework that shapes multimodal language models into proactive, real-time interactive agents capable of human-like environment perception and interaction. Extensive experiments show Proact-VL achieves superior response latency and quality while maintaining strong video understanding capabilities, demonstrating its practicality for real-time interactive applications.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext cf13da12-b146-4e2b-bd28-7e03bbd0e115

Builds on10

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines