AeroAgent: A Vision–Physics–Decision Framework for Aerodynamic Vehicle Design
Ye Liu, Shouyi Li, Huiyu Yang, Jianghang gu, Wenhao Fan, Zhongxin Yang, Ding Wang, Simeng Chen, Zirun Jiang, Yuanwei Bin, Shiyi Chen, Yuntian Chen
Abstract
Modern generative models can propose striking 3D vehicle shapes from text and images, but turning these sketches into aerodynamically efficient, regulation-compliant designs still requires weeks of high-fidelity computational fluid dynamics (CFD) and manual iteration. As a result, fast 3D generation without trustworthy physics in the loop does little to reduce end-to-end design time. We study how an AI agent can close this loop under a strict CFD budget. We introduce AeroAgent, a vision-physics-decision framework built around a single 3D, editable surface representation for vehicle shapes. A vision module turns text and 2D references into diverse, standardized 3D candidates and supports image-level edits. A physics module, AeroFormer, is a geometry-guided Transformer surrogate trained on a large-scale vehicle aerodynamics dataset of roughly 50k CFD simulations; three task-specific heads predict drag (C d ), surface pressure, and velocity fields on shared 3D grids. A decision module encodes regulatory size limits and aesthetic constraints as feasibility tests, uses prototype priors and surrogate sensitivities to guide free-form deformation edits, and runs a budget-aware propose-evaluate-refine loop in which only the final top-K shapes are confirmed by high-fidelity CFD. In extensive experiments across five common vehicle classes, running only five propose-evaluate-refine iterations per vehicle reduces drag by an average of 2-12% and cuts high-fidelity CFD calls by 50-80% compared to baseline workflows, while preserving or improving styling quality.
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