Lune

ICCV2025Top-tier venue

PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction

Yufei Han, Bowen Tie, Heng Guo, Youwei Lyu, Si Li, Boxin Shi, Yunpeng Jia, Zhanyu Ma

2025Year
2Citations
2Top-tier citations

Abstract

Efficient shape reconstruction for surfaces with complex reflectance properties is crucial for real-time virtual reality. While 3D Gaussian Splatting (3DGS)-based methods offer fast novel view rendering by leveraging their explicit surface representation, their reconstruction quality lags behind that of implicit neural representations, particularly in the case of recovering surfaces with complex reflective reflectance. To address these problems, we propose PolGS, a Pol‾\underline{Pol} arimetric G‾\underline{G} aussian Sp‾\underline{Sp} latting model allowing fast reflective surface reconstruction in 10 minutes. By integrating polarimetric constraints into the 3DGS framework, PolGS effectively separates specular and diffuse components, enhancing reconstruction quality for challenging reflective materials. Experimental results on the synthetic and real-world dataset validate the effectiveness of our method. Project page: https://yu-fei-han.github.io/polgs. Figure 1. Comparison of efficiency and accuracy on reflective surface reconstruction. Our method takes the shortest time while comparable shape reconstruction accuracy (measured by Chamfer Distance in millimeters) with the existing method based on neural implicit surface representation [23].

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

Cited by top-tier papers2

Ask how each one uses it

Builds on27

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines