Bringing Real-World Relations into Video Generation with Graph-Structured Knowledge
Joonhyung Park, Jaeyun Song, Sihwan Park, Eunho Yang
Abstract
Recent proprietary video generation models have demonstrated remarkable proficiency in synthesizing highly realistic videos from textual instructions. Most open-source text-tovideo models, however, still struggle to accurately simulate real-world physics and dynamic entity interactions. Existing approaches rely on scaling laws and large-scale, high-quality video datasets to implicitly learn physical dynamics, yet this paradigm is constrained by prohibitive costs and the burdensome demands of data curation. Motivated by this, we propose a novel framework that integrates graph-structured temporal knowledge into video latent diffusion models to enhance compositional generation and interaction fidelity. Our framework constructs video scene graphs specifically designed to capture entity relationships, temporal dynamics, and global scene context. These graphstructured representations guide the generation process through cross-attention mechanisms. Additionally, we introduce Graph-Aligned Denoising Loss (GADL), a training objective that ensures adherence to conditioned graphs by incorporating node modification tasks within the denoising process, leveraging synchronized edited video-graph pairs. Comprehensive evaluations demonstrate that incorporating graphstructured knowledge significantly enhances compositionality and the accurate portrayal of real-world interactions in generated videos.
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