A non-exponential transmittance model for volumetric scene representations
Delio Vicini, Wenzel Jakob, Anton Kaplanyan
Abstract
We introduce a novel transmittance model to improve the volumetric representation of 3D scenes. The model can represent opaque surfaces in the volumetric light transport framework. Volumetric representations are useful for complex scenes, and become increasingly popular for level of detail and scene reconstruction. The traditional exponential transmittance model found in volumetric light transport cannot capture correlations in visibility across volume elements. When representing opaque surfaces as volumetric density, this leads to both bloating of silhouettes and light leaking artifacts. By introducing a parametric non-exponential transmittance model, we are able to approximate these correlation effects and significantly improve the accuracy of volumetric appearance representation of opaque scenes. Our parametric transmittance model can represent a continuum between the linear transmittance that opaque surfaces exhibit and the traditional exponential transmittance encountered in participating media and unstructured geometries. This covers a large part of the spectrum of geometric structures encountered in complex scenes. In order to handle the spatially varying transmittance correlation effects, we further extend the theory of non-exponential participating media to a heterogeneous transmittance model. Our model is compact in storage and computationally efficient both for evaluation and for reverse-mode gradient computation. Applying our model to optimization algorithms yields significant improvements in volumetric scene appearance quality. We further show improvements for relevant applications, such as scene appearance prefiltering, image-based scene reconstruction using differentiable rendering, neural representations, and compare it to a conventional exponential model.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get c60e19cb-2d18-4f54-a6ba-a794aa5672d0Cited by top-tier papers8
- DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume RenderingZhongpai Gao, Benjamin Planche, Meng Zheng, Xiao Chen et al.NeurIPS 2024 · 34 citations
- Practical level-of-detail aggregation of fur appearanceJunqiu Zhu, Sizhe Zhao, Lu Wang, Yanning Xu et al.SIGGRAPH 2022 · 15 citations
- Neural Prefiltering for Correlation-Aware Levels of DetailPhilippe Weier, Tobias Zirr, Anton Kaplanyan, Ling-Qi Yan et al.SIGGRAPH 2023 · 12 citations
- Objects as Volumes: A Stochastic Geometry View of Opaque SolidsBailey Miller, Hanyu Chen, Alice Lai, Ioannis GkioulekasCVPR 2024 · 8 citations
- Virtualized 3D Gaussians: Flexible Cluster-based Level-of-Detail System for Real-Time Rendering of Composed ScenesXijie Yang, Linning Xu, Lihan Jiang, Dahua Lin et al.SIGGRAPH 2025 · 3 citations
Related papers
- DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent ObjectsChangpu Li, Shuang Wu, Songlin Tang, Guangming Lu et al.ICLR 2026
- Moment Bounds are Differentiable: Efficiently Approximating Measures in Inverse RenderingMarkus Worchel, Marc AlexaSIGGRAPH 2025 · 1 citation
- RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian SplattingJi Shi, Xianghua Ying, Bowei Xing, Ruohao Guo et al.CVPR 2026 · 2 citations
- Multi-View Reconstruction Using Signed Ray Distance Functions (SRDF)Pierre Zins, Yuanlu Xu, Edmond Boyer, Stefanie Wuhrer et al.CVPR 2023
- From microfacets to participating media: A unified theory of light transport with stochastic geometryDario Seyb, Eugene d'Eon, Benedikt Bitterli, Wojciech JaroszSIGGRAPH 2024 · 7 citations
