GroundLink: Exploring How Contextual Meeting Snippets Can Close Common Ground Gaps in Editing 3D Scenes for Virtual Production
Gun Woo (Warren) Park, Frederik Brudy, George W. Fitzmaurice, Fraser Anderson
Abstract
Figure 1: GroundLink surfaces decisions and rationale behind edits made in past meetings in virtual production projects, right within the Unity editor. (A) Positional feedforward: When the placement of an element does not follow a previous decision, it shows a green circle with an arrow to encourage placement in an encouragement zone, or a yellow/orange/red circle to encourage moving away from the restriction zone. If the placement follows the decision, all zones remain transparent. (B) Importantly, all the components in GroundLink synchronize, whether it is verbal (meeting recordings, summaries) or non-verbal content (3D editor). (C) The Hierarchy view in Unity also syncs, as does the Inspector (D). Just like positional feedforward, the Inspector blinks the field in red if the properties do not follow the styling guideline or decisions. (E) The meeting knowledge dashboard displays all the meeting decisions and summaries in an easily navigable format. (F) It also features an AI summary, which users can ask more scoped questions about objects and collaborators among all decisions and comments.
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