Tree-Based Stochastic Optimization for Solving Large-Scale Urban Network Security Games
Shuxin Zhuang, Linjian Meng, Shuxin Li, Minming Li, Youzhi Zhang
Abstract
Urban Network Security Games (UNSGs), which model the strategic allocation of limited security resources on city road networks, are critical for urban safety. However, finding a Nash Equilibrium (NE) in large-scale UNSGs is challenging due to their massive and combinatorial action spaces. One common approach to addressing these games is the Policy-Space Response Oracle (PSRO) framework, which requires computing best responses (BR) at each iteration. However, precisely computing exact BRs is impractical in large-scale games, and employing reinforcement learning to approximate BRs inevitably introduces errors, which limits the overall effectiveness of the PSRO methods. Recent advancements in leveraging non-convex stochastic optimization to approximate an NE offer a promising alternative to the burdensome BR computation. However, utilizing existing stochastic optimization techniques with an unbiased loss function for UNSGs remains challenging because the action spaces are too vast to be effectively represented by neural networks. To address these issues, we introduce Tree-based Stochastic Optimization (TSO), a framework that bridges the gap between the stochastic optimization paradigm for NE-finding and the demands of UNSGs. Specifically, we employ the tree-based action representation that maps the whole action space onto a tree structure, addressing the challenge faced by neural networks in representing actions when the action space cannot be enumerated. We then incorporate this representation into the loss function and theoretically demonstrate its equivalence to the unbiased loss function. To further enhance the quality of the converged solution, we introduce a sample-and-prune mechanism that reduces the risk of being trapped in suboptimal local optima. Extensive experimental results indicate the superiority of TSO over other baseline algorithms in addressing the UNSGs.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Builds on8
- Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium SolversLuke Marris, Ian Gemp, Thomas Anthony, Andrea Tacchetti et al.NeurIPS 2022 · 22 citations
- Solving Large-Scale Pursuit-Evasion Games Using Pre-trained StrategiesShuxin Li, Xinrun Wang, Youzhi Zhang, Wanqi Xue et al.AAAI 2023 · 15 citations
- Approximating Nash Equilibria in Normal-Form Games via Stochastic OptimizationIan Gemp, Luke Marris, Georgios PiliourasICLR 2024 · 14 citations
- Generative Adversarial Equilibrium SolversDenizalp Goktas, David C. Parkes, Ian Gemp, Luke Marris et al.ICLR 2024 · 9 citations
- NSGZero: Efficiently Learning Non-exploitable Policy in Large-Scale Network Security Games with Neural Monte Carlo Tree SearchWanqi Xue, Bo An, Chai Kiat YeoAAAI 2022 · 6 citations
Related papers
- Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large GamesStephen McAleer, John B. Lanier, Roy Fox, Pierre BaldiNeurIPS 2020 · 98 citations
- Global Policy-Space Response Oracles for Two-Player Zero-Sum GamesJunyu Zhang, Feihong Yang, Jian Wang, Chao Wang et al.ICML 2026
- Policy Space Diversity for Non-Transitive GamesJian Yao, Weiming Liu, Haobo Fu, Yaodong Yang et al.NeurIPS 2023 · 28 citations
- Toward Optimal Policy Population Growth in Two-Player Zero-Sum GamesStephen Marcus McAleer, JB Lanier, Kevin A. Wang, Pierre Baldi et al.ICLR 2024 · 3 citations
- XDO: A Double Oracle Algorithm for Extensive-Form GamesStephen McAleer, John B. Lanier, Kevin A. Wang, Pierre Baldi et al.NeurIPS 2021 · 66 citations
