Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation
Kaifeng Zhao, Mathis Petrovich, Haotian Zhang, Tingwu Wang, Siyu Tang, Davis Rempe
Abstract
Generating realistic 3D human motions in real-time within interactive applications is key for animation, simulation, and humanoid robotics. While recent offline motion generation approaches offer precise control via text and kinematic constraints, they lack the inference speed required for interactive settings. Conversely, existing online methods enable real-time synthesis but often sacrifice controllability or struggle with complex text semantics and long-horizon goals due to limited context windows. In this work, we introduce ARDY, a streaming generation framework that bridges this gap by enabling high-fidelity motion generation controllable via online text prompts and flexible kinematic constraints. ARDY employs a hybrid representation that combines explicit root features with a latent body embedding, balancing precise trajectory control with efficient generative learning. We propose a two-stage autoregressive transformer denoiser that features variable history context and supports conditioning on flexible, long-horizon kinematic constraints. By training on a large-scale motion capture dataset and being directly conditioned on text labels and kinematic constraints sampled from ground truth poses, ARDY natively learns controllable generation that supports online prompting and flexible long-horizon goals. Extensive evaluations on the HumanML3D benchmark and the large-scale, high-fidelity Bones Rigplay dataset demonstrate ARDY's high motion quality and constraint adherence, validating the efficacy of our key architectural decisions. Finally, we demonstrate the method's practical versatility through an interactive demo featuring dynamic text control, diverse keyframe pose constraints, path following, and interactive locomotion control via mouse and keyboard. Supplementary video results, code, and model releases can be found at https://research.nvidia.com/labs/sil/projects/ardy/.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext b8ac9b8e-1b9b-4214-99dc-c69c95da0d57Builds on37
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 35,902 citations
- Mean Flows for One-step Generative ModelingZhengyang Geng, Mingyang Deng, Xingjian Bai, Zico Kolter et al.NeurIPS 2025 · 628 citations
- Generating Diverse and Natural 3D Human Motions from TextChuan Guo, Shihao Zou, Xinxin Zuo, Sen Wang et al.CVPR 2022 · 462 citations
- Finite Scalar Quantization: VQ-VAE Made SimpleFabian Mentzer, David Minnen, Eirikur Agustsson, Michael TschannenICLR 2024 · 442 citations
- HuMoR: 3D Human Motion Model for Robust Pose EstimationDavis Rempe, Tolga Birdal, Aaron Hertzmann, Jimei Yang et al.ICCV 2021 · 398 citations
Related papers
- MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart PrimitivesTingwu Wang, Olivier Dionne, Michael de Ruyter, David Minor et al.SIGGRAPH 2026
- Causal Motion Diffusion Models for Autoregressive Motion GenerationQing Yu, Akihisa Watanabe, Kent FujiwaraCVPR 2026 · 9 citations
- EchoAvatar: Real-time Generative Avatar Animation from Audio StreamsBohong Chen, Yumeng Li, Yinglin Xu, Youyi Zheng et al.SIGGRAPH 2026
- FloodDiffusion: Tailored Diffusion Forcing for Streaming Motion GenerationYIYI CAI, Yuhan Wu, Kunhang Li, YOU ZHOU et al.CVPR 2026 · 14 citations
- MotionStreamer: Streaming Motion Generation via Diffusion-Based Autoregressive Model in Causal Latent SpaceLixing Xiao, Shunlin Lu, Huaijin Pi, Ke Fan et al.ICCV 2025 · 11 citations
