ProgRPGAN: Progressive GAN for Route Planning
Tao-Yang Fu, Wang-Chien Lee
Abstract
Learning to route has received significant research momentum as anew approach for the route planning problem in intelligent transportation systems. By exploring global knowledge of geographical areas and topological structures of road networks to facilitate route planning, in this work, we propose a novel Generative Adversarial Network (GAN) framework, namely Progressive Route Planning GAN (ProgRPGAN), for route planning in road networks. The novelty of ProgRPGAN lies in the following aspects: 1) we propose to plan a route with levels of increasing map resolution, starting on a low-resolution grid map, gradually refining it on higher-resolution grid maps, and eventually on the road network in order to progressively generate various realistic paths; 2) we propose to transfer parameters of the previous-level generator and discriminator to the subsequent generator and discriminator for parameter initialization in order to improve the efficiency and stability in model learning; and 3) we propose to pre-train embeddings of grid cells in grid maps and intersections in the road network by capturing the network topology and external factors to facilitate effective model learn-ing. Empirical result shows that ProgRPGAN soundly outperforms the state-of-the-art learning to route methods, especially for long routes, by 9.46% to 13.02% in F1-measure on multiple large-scale real-world datasets. ProgRPGAN, moreover, effectively generates various realistic routes for the same query.
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Install the CLIlune papers get b26c0ad1-4f96-49e8-ad42-51e2f2963debCited by top-tier papers3
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- Graph-constrained diffusion for End-to-End Path PlanningDingyuan Shi, Yongxin Tong, Zimu Zhou, Ke Xu et al.ICLR 2024 · 10 citations
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