Temporal Effects in Motion Behavior for Virtual Reality (VR) Biometrics
Robert Miller, Natasha Kholgade Banerjee, Sean Banerjee
Abstract
Using the motion behavior of users in virtual reality (VR) as a biometric signature has the potential to enable continuous identification and authentication of users without compromising VR applications if traditional passwords are acquired by malicious agents. Users exhibit natural variabilities in behavior over time that influence their body motions and can alter the trajectories of VR devices such as the headset and the controllers. Behavior variabilities may negatively impact the success rate of VR biometrics. In this work, we evaluate how deep learning approaches to match input and enrollment trajectories are influenced by user behavior variation over varying time scales. We demonstrate that over short timescales on the order of seconds to minutes, no statistically significant relationship is found in the temporal placement of enrollment trajectories and their matches to input trajectories. We find that on medium-scale separation between enrollment and input trajectories, on the order of days to weeks, median accuracy is similar within users who provide input close and distant to enrollment data. Over long timescales on the order of 7 to 18 months, we obtain optimal performance for short and long enrollment/input separations by using training sets from users providing long-timescale data, as these sets encompass coarse and fine-scale changes in behavior.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get b259ea09-225a-48f0-8087-2593e9dd7a33Cited by top-tier papers5
- Privacy-Preserving Gaze Data Streaming in Immersive Interactive Virtual Reality: Robustness and User ExperienceEthan Wilson, Azim Ibragimov, Michael J. Proulx, Sai Deep Tetali et al.IEEE VR 2024 · 30 citations
- Predicting and Understanding Turn-Taking Behavior in Open-Ended Group Activities in Virtual RealityPortia Wang, Eugy Han, Anna C. M. Queiroz, Cyan DeVeaux et al.CSCW 2025 · 13 citations
- Exploring the Uncoordinated Privacy Protections of Eye Tracking and VR Motion Data for Unauthorized User IdentificationSamantha Aziz, Oleg KomogortsevIEEE VR 2025 · 4 citations
- Hidden Reality: Caution, Your Hand Gesture Inputs in the Immersive Virtual World are Visible to All!Sindhu Reddy Kalathur Gopal, Diksha Shukla, James David Wheelock, Nitesh SaxenaUSENIX Security 2023
- Rhythms of Recovery: Patient-Centered Virtual Reality Exergame for Physical Rehabilitation in the Intensive Care UnitSangjun Eom, Tianyi Hu, Wenyi Xu, Liheng Zou et al.IEEE VR 2026
Related papers
- Combining Real-World Constraints on User Behavior with Deep Neural Networks for Virtual Reality (VR) BiometricsRobert Miller, Natasha Kholgade Banerjee, Sean BanerjeeIEEE VR 2022 · 41 citations
- Using Siamese Neural Networks to Perform Cross-System Behavioral Authentication in Virtual RealityRobert Miller, Natasha Kholgade Banerjee, Sean BanerjeeIEEE VR 2021 · 71 citations
- Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual RealityJonathan Liebers, Patrick Laskowski, Florian Rademaker, Leon Sabel et al.CHI 2024 · 19 citations
- Understanding User Identification in Virtual Reality Through Behavioral Biometrics and the Effect of Body NormalizationJonathan Liebers, Mark Abdelaziz, Lukas Mecke, Alia Saad et al.CHI 2021 · 94 citations
- Unique Identification of 50, 000+ Virtual Reality Users from Head & Hand Motion DataVivek Nair, Wenbo Guo, Justus Mattern, Rui Wang et al.USENIX Security 2023
