Embodied Learning in Immersive Smart Spaces
Mirko Gelsomini, Giulia Leonardi, Franca Garzotto
Abstract
This paper presents the design and evaluation of IMAGINE, a novel interactive immersive smart space for embodied learning. In IMAGINE children use full-body movements and gestures to interact with multimedia educational contents projected on the wall and on the floor, while synchronized light effects enhance immersivity. A controlled study performed at a primary school with 48 children aged 6-8 highlights the educational potential of an immersive embodied solution, also compared to traditional teaching methods, and draws some implications for smart-space technology adoption in educational contexts.
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Install the CLIlune papers fulltext af6aa550-dd57-4ff5-94a5-780e8f3c43e5Cited by top-tier papers3
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