A TSP-Based Algorithm for Multi-League Traveling Tournament
Jingyang Zhao, Mingyu Xiao, Ken-ichi Kawarabayashi
Abstract
In some professional sports leagues, inter-league games are scheduled among multiple divisions or conferences. This inspired us to study the p-partite Traveling Tournament Problem (p-partite TTP), where all teams are partitioned into p leagues, and each team plays games against all teams from other leagues. Previously, only the case of p = 2, known as the Bipartite TTP or BTTP, has been introduced and studied. In this paper, we show that the p-partite TTP is NP-hard for any fixed p ≥ 3, and we propose an efficient algorithm based on a solution to the Traveling Salesman Problem. Furthermore, we prove that the algorithm achieves a notable approximation ratio of 8 3 + O( 1 n ) when p = 3. We also conduct experiments demonstrating that the algorithm produces practical schedules with significantly reduced total travel distances, highlighting its effectiveness in generating high-quality multipartite tournament schedules.
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