Efficient 3D Implicit Head Avatar With Mesh-Anchored Hash Table Blendshapes
Ziqian Bai, Feitong Tan, Sean Fanello, Rohit Pandey, Mingsong Dou, Shichen Liu, Ping Tan, Yinda Zhang
Abstract
Figure 1. Visual Quality vs. Rendering Speed comparisons between our monocular 3D head avatars and prior state-of-the-art methods including NeRFBlendshape [14], INSTA [42], PointAvatar [41] and MonoAvatar [5]. Our approach achieves real-time rendering (i.e. > 30 mean FPS) with a 512 × 512 resolution, while produces comparable visual quality comparing to prior SOTAs [5], and gives significantly better results on challenging expressions than prior efficient avatars [14, 41, 42]. Webpage augmentedperception.github.io/monoavatar-plus
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