Lune

CVPR2024Top-tier venue

BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation

Qihang Zhang, Yinghao Xu, Yujun Shen, Bo Dai, Bolei Zhou, Ceyuan Yang

2024Year
1Citations
1Top-tier citations

Abstract

Generating large-scale 3D scenes cannot simply apply existing 3D object synthesis technique since 3D scenes usually hold complex spatial configurations and consist of a number of objects at varying scales. We thus propose a practical and efficient 3D representation that incorporates an equivariant radiance field with the guidance of a bird'seye view (BEV) map. Concretely, objects of synthesized 3D scenes could be easily manipulated through steering the corresponding BEV maps. Moreover, by adequately incorporating positional encoding and low-pass filters into the generator, the representation becomes equivariant to the given BEV map. Such equivariance allows us to produce large-scale, even infinite-scale, 3D scenes via synthesizing local scenes and then stitching them with smooth consistency. Extensive experiments on 3D scene datasets demonstrate the effectiveness of our approach. Our project website is at: https://https://zqh0253.github . io/BerfScene/. † Corresponding authors (a) Inference on infinite scale ("BERFSCENE") (b) Inference on large scale driving scene

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

Cited by top-tier papers1

Ask how each one uses it

Builds on36

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines