High Dynamic Range Novel View Synthesis with Single Exposure
Kaixuan Zhang, Hu Wang, Minxian Li, Mingwu Ren, Mao Ye, Xiatian Zhu
Abstract
High Dynamic Range Novel View Synthesis (HDR-NVS) aims to establish a 3D scene HDR model from Low Dynamic Range (LDR) imagery. Typically, multiple-exposure LDR images are employed to capture a wider range of brightness levels in a scene, as a single LDR image cannot represent both the brightest and darkest regions simultaneously. While effective, this multiple-exposure HDR-NVS approach has significant limitations, including susceptibility to motion artifacts (e.g., ghosting and blurring), high capture and storage costs. To overcome these challenges, we introduce, for the first time, the single-exposure HDR-NVS problem, where only single exposure LDR images are available during training. We further introduce a novel approach, Mono-HDR-3D, featuring two dedicated modules formulated by the LDR image formation principles, one for converting LDR colors to HDR counterparts and the other for transforming HDR images to LDR format so that unsupervised learning is enabled in a closed loop. Designed as a meta-algorithm, our approach can be seamlessly integrated with existing NVS models. Extensive experiments show that Mono-HDR-3D significantly outperforms previous methods. Source code is released at https://github.com/ prinasi/Mono-HDR-3D .
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext a802a1e3-cd6a-47fe-9212-183cf201c01fCited by top-tier papers2
- Physically Inspired Gaussian Splatting for HDR Novel View SynthesisHuimin Zeng, Yue Bai, hailing wang, Yun FuCVPR 2026 · 1 citation
- Expo-GS: Exposure-Aware Signed Distance Function in Gaussian Splatting for High Dynamic RangeChaoda Song, Yiren Lu, Xinpeng Li, Yunlai Zhou et al.ICML 2026
Builds on9
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman et al.ICCV 2021 · 2,700 citations
- FastNeRF: High-Fidelity Neural Rendering at 200FPSStephan J. Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton et al.ICCV 2021 · 778 citations
- HDR-NeRF: High Dynamic Range Neural Radiance FieldsXin Huang, Qi Zhang, Ying Feng, Hongdong Li et al.CVPR 2022 · 105 citations
- GTA: A Geometry-Aware Attention Mechanism for Multi-View TransformersTakeru Miyato, Bernhard Jaeger, Max Welling, Andreas GeigerICLR 2024 · 51 citations
Related papers
- SeHDR: Single-Exposure HDR Novel View Synthesis Via 3D Gaussian BracketingYiyu Li, Haoyuan Wang, Ke Xu, Gerhard Petrus Hancke et al.ICCV 2025 · 2 citations
- Dynamic Novel View Synthesis in High Dynamic RangeKaixuan Zhang, Zhipeng Xiong, Minxian Li, Mingwu Ren et al.ICLR 2026
- Self-Supervised High Dynamic Range Imaging with Multi-Exposure Images in Dynamic ScenesZhilu Zhang, Haoyu Wang, Shuai Liu, Xiaotao Wang et al.ICLR 2024 · 16 citations
- Enhancing Neural Radiance Fields with Adaptive Multi-Exposure Fusion: A Bilevel Optimization Approach for Novel View SynthesisYang Zou, Xingyuan Li, Zhiying Jiang, Jinyuan LiuAAAI 2024 · 20 citations
- Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular VideosJinfeng Liu, Lingtong Kong, Mi Zhou, Jinwei Chen et al.ICLR 2026 · 3 citations
