EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
Tao Xie, Xi Chen, Zhen Xu, Yiman Xie, Yudong Jin, Yujun Shen, Sida Peng, Hujun Bao, Xiaowei Zhou
2025Year
14Top-tier citations
Abstract
2 Ant Group Ground Truth Ours GaussianShader 3DGS Figure 1. Photorealistic, real-time rendering of real-world scenes with complex reflections. Our proposed EnvGS outperforms prior works in capturing complex reflection effects, especially near-field reflections and high-frequency details while maintaining real-time rendering speed. Please see our supplementary video for better visualizations.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext a5fc70bb-b08d-4296-b3f4-44c921a49414Cited by top-tier papers14
- MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material InferenceWenyuan Zhang, Jimin Tang, Weiqi Zhang, Yi Fang et al.NeurIPS 2025 · 25 citations
- Spherical Voronoi: Directional Appearance as a Differentiable Partition of the SphereFrancesco Di Sario, Daniel Rebain, Dor Verbin, Marco Grangetto et al.CVPR 2026 · 13 citations
- RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian SplattingJi Shi, Xianghua Ying, Bowei Xing, Ruohao Guo et al.CVPR 2026 · 2 citations
- Opti-NeuS: Neural Reconstruction for Dual-Layered Transparent and Opaque ObjectsYi Yang, Gaoyang Zhang, Jun Tan, Xinguo LiuCVPR 2026 · 1 citation
- LumiMotion: Improving Gaussian Relighting with Scene DynamicsJoanna Kaleta, Piotr Wójcik, Kacper Marzol, Tomasz Trzcinski et al.CVPR 2026 · 1 citation
Builds on24
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman et al.ICCV 2021 · 2,700 citations
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt et al.NeurIPS 2021 · 2,500 citations
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan et al.CVPR 2022 · 1,603 citations
Related papers
- GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective SurfacesYingwenqi Jiang, Jiadong Tu, Yuan Liu, Xifeng Gao et al.CVPR 2024
- SpecTRe-GS: Modeling Highly Specular Surfaces with Reflected Nearby Objects by Tracing Rays in 3D Gaussian SplattingJiajun Tang, Fan Fei, Zhihao Li, Xiao Tang et al.CVPR 2025
- Ref-GS: Directional Factorization for 2D Gaussian SplattingYoujia Zhang, Anpei Chen, Yumin Wan, Zikai Song et al.CVPR 2025
- Scaffold-GS: Structured 3D Gaussians for View-Adaptive RenderingTao Lu, Mulin Yu, Linning Xu, Yuanbo Xiangli et al.CVPR 2024
- Ref-DGS: Reflective Dual Gaussian SplattingNingjing Fan, Yiqun Wang, Dong-Ming Yan, Peter WonkaSIGGRAPH 2026
