VideoWorld: Exploring Knowledge Learning from Unlabeled Videos
Zhongwei Ren, Yunchao Wei, Xun Guo, Yao Zhao, Bingyi Kang, Jiashi Feng, Xiaojie Jin
Abstract
This work explores whether a deep generative model can learn complex knowledge solely from visual input, in contrast to the prevalent focus on text-based models like large language models (LLMs). We develop VideoWorld, an auto-regressive video generation model trained on unlabeled video data, and test its knowledge acquisition abilities in video-based Go and robotic control tasks. Our experiments reveal two key findings: (1) video-only training provides sufficient information for learning knowledge, including rules, reasoning and planning capabilities, and (2) the representation of visual change is crucial for knowledge acquisition. To improve both the efficiency and efficacy of this process, we introduce the Latent Dynamics Model (LDM) as a key component of VideoWorld. Remarkably, VideoWorld reaches a 5-dan professional level in the Video-GoBench with just a 300-million-parameter model, without relying on search algorithms or reward mechanisms typical in reinforcement learning. In robotic tasks, VideoWorld effectively learns diverse control operations and generalizes across environments, approaching the performance of oracle models in CALVIN and RLBench. This study opens new avenues for knowledge acquisition from visual data, with all code, data, and models open-sourced for further research. * Following prior works in AI and knowledge representation [5, 51] which view 'knowledge' as extending beyond factual information, we use 'knowledge' to broadly refer to a model's learned rules, reasoning, and planning abilities necessary for task completion. For better readability and clarity, these terms are used interchangeably in specific contexts.
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Install the CLIlune papers fulltext a43c69ec-078b-465a-83db-420249ee9319Cited by top-tier papers6
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