ORV: 4D Occupancy-centric Robot Video Generation
Xiuyu Yang, Bohan Li, Shaocong Xu, Nan Wang, Chongjie Ye, Zhaoxi Chen, Minghan Qin, Yikang Ding, Zheng Zhu, Xin Jin, Hang Zhao, Hao Zhao
Abstract
Recent embodied intelligence suffers from data scarcity, while conventional simulators lack visual realism. Controllable video generation is emerging as a promising data engine, yet current action-conditioned methods still fall short: generated videos are limited in fidelity and temporal consistency, poorly aligned with controls, and often constrained to singleview settings. We attribute these issues to the representational gap between sparse control inputs and dense pixel outputs. Thus, we introduce ORV, a 4D occupancy-centric framework for robot video generation that couples action priors with occupancy-derived visual priors. Concretely, we align chunked 7-DoF actions with video latents via an Action-Expert AdaLN modulation, and inject 2D renderings of 4D semantic occupancy into the generation process as soft guidance. Meanwhile, a central obstacle is the lack of occupancy data for embodied scenarios; we therefore curate ORV-Data, a large-scale, high-quality 4D semantic occupancy dataset of robot manipulation. Across BridgeV2, DROID, and RT-1, ORV improves video generation quality and controllability, achieving 18.8% lower FVD than state of the art, +3.5% success rate on visual planning, and +6.4% success rate on policy learning. Beyond singleview generation, ORV natively supports multiview consistent synthesis and enables simulation-to-real transfer despite significant domain gaps. Code, models, and data will be released upon acceptance.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers3
- Geometry-aware 4D Video Generation for Robot ManipulationZeyi Liu, Shuang Li, Eric Cousineau, Siyuan Feng et al.ICLR 2026 · 28 citations
- Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian SplattingNan Wang, Lixing Xiao, Yuantao Chen, Weiqing Xiao et al.NeurIPS 2025 · 27 citations
- DanceTogether: Generating Interactive Multi-Person Video without Identity DriftingJunhao Chen, Mingjin Chen, Jianjin Xu, Xiang Li et al.ICLR 2026
Builds on46
- Adding Conditional Control to Text-to-Image Diffusion ModelsLvmin Zhang, Anyi Rao, Maneesh AgrawalaICCV 2023 · 6,759 citations
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Video Diffusion ModelsJonathan Ho, Tim Salimans, Alexey A. Gritsenko, William Chan et al.NeurIPS 2022 · 2,948 citations
- Genie: Generative Interactive EnvironmentsJake Bruce, Michael D. Dennis, Ashley Edwards, Jack Parker-Holder et al.ICML 2024 · 513 citations
- MCVD - Masked Conditional Video Diffusion for Prediction, Generation, and InterpolationVikram Voleti, Alexia Jolicoeur-Martineau, Chris PalNeurIPS 2022 · 434 citations
Related papers
- GenieDrive: Towards Physics-Aware Driving World Model with 4D Occupancy Guided Video GenerationZhenya Yang, Zhe Liu, Yuxiang Lu, Liping Hou et al.CVPR 2026 · 12 citations
- Rethinking Video Generation Model for the Embodied WorldYufan Deng, Zilin Pan, Hongyu Zhang, Xiaojie Li et al.ICML 2026 · 24 citations
- Mask2IV: Interaction-Centric Video Generation via Mask TrajectoriesGen Li, Bo Zhao, Jianfei Yang, Laura Sevilla-LaraAAAI 2026 · 6 citations
- ManipDreamer3D: Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D TrajectoryYing Li, Xiaobao Wei, Xiaowei Chi, Yuming Li et al.AAAI 2026
- World2Minecraft: Occupancy-Driven Simulated Scenes ConstructionLechao Zhang, Haoran Xu, Jingyu Gong, Xuhong Wang et al.ICLR 2026 · 1 citation
