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MobileIPL: Enhancing Mobile Agents Thinking Process via Iterative Preference Learning

Huang Kun, Weikai Xu, Yuxuan Liu, Quandong Wang, Pengzhi Gao, Wei Liu, Jian Luan, Bin Wang, Bo An

2026Year
9Citations
1Top-tier citations

Abstract

The Chain of Action-Planning Thoughts (CoaT) paradigm has been shown to improve the reasoning performance of VLM-based mobile agents in GUI tasks. However, the scarcity of diverse CoaT trajectories limits the expressiveness and generalization ability of such agents. While self-training is commonly employed to address data scarcity, existing approaches either overlook the correctness of intermediate reasoning steps or depend on expensive process-level annotations to construct process reward models (PRM). To address the above problems, we propose an Iterative Preference Learning (IPL) that constructs a CoaT-tree through iterative sampling, scores leaf nodes using rule-based reward, and backpropagates feedback to derive Thinking-level Direct Preference Optimization (T-DPO) pairs. To prevent overfitting during warm-up supervised fine-tuning, we further introduce a three-stage instruction evolution, which leverages GPT-4o to generate diverse Q&A pairs based on real mobile UI screenshots, enhancing both generality and layout understanding § . Experiments on three standard Mobile GUI-agent benchmarks demonstrate that our agent MobileIPL outperforms strong baselines, including continual pretraining models such as OS-ATLAS and UI-TARS. It achieves stateof-the-art performance across three standard Mobile GUI-Agents benchmarks and shows strong generalization to out-of-domain scenarios.

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