Lune

CVPR2025Top-tier venue

SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction

Xinran Yang, Donghao Ji, Yuanqi Li, Jie Guo, Yanwen Guo, Junyuan Xie

2025Year
1Top-tier citations

Abstract

Neural rendering techniques have made substantial progress in generating photo-realistic 3D scenes. The latest 3D Gaussian Splatting technique has achieved high quality novel view synthesis as well as fast rendering speed. However, 3D Gaussians lack proficiency in defining accurate 3D geometric structures despite their explicit primitive representations. This is due to the fact that Gaussian’s attributes are primarily tailored and fine-tuned for rendering diverse 2D images by their anisotropic nature. To pave the way for efficient 3D reconstruction, we present Spherical Gaussians, a simple and effective representation for 3D geometric boundaries, from which we can directly reconstruct 3D feature curves from a set of calibrated multi-view images. Spherical Gaussians is optimized from grid initialization with a view-based rendering loss, where a 2D edge map is rendered at a specific view and then compared to the ground-truth edge map extracted from the corresponding image, without the need for any 3D guidance or supervision. Given Spherical Gaussians serve as intermedia for the robust edge representation, we further introduce a novel optimization-based algorithm called SGCR to directly extract accurate parametric curves from aligned Spherical Gaussians. We demonstrate that SGCR outperforms existing state-of-the-art methods in 3D edge reconstruction while enjoying great efficiency. Code is available at https://github.com/Martinyxr/SGCR.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 9bc4cd9f-7a5c-483d-b2e4-6e1c0d5f064b

Cited by top-tier papers1

Ask how each one uses it

Builds on16

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines