AniGen: Unified S3 Fields for Animatable 3D Asset Generation
Yihua Huang, Zi-Xin Zou, Yuting He, Chirui Chang, Cheng-Feng Pu, Ziyi Yang, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi
Abstract
Animatable 3D assets, defined as geometry equipped with an articulated skeleton and skinning weights, are fundamental to interactive graphics, embodied agents, and animation production. While recent 3D generative models can synthesize visually plausible shapes from images, the results are typically static. Obtaining usable rigs via post-hoc auto-rigging is brittle and often produces skeletons that are topologically inconsistent with the generated geometry. We present AniGen , a unified framework that directly generates animate-ready 3D assets conditioned on a single image. Our key insight is to represent shape, skeleton, and skinning as mutually consistent S 3 Fields (Shape, Skeleton, Skin) defined over a shared spatial domain. To enable the robust learning of these fields, we introduce two technical innovations: (i) a confidence-decaying skeleton field that explicitly handles the geometric ambiguity of bone prediction at Voronoi boundaries, and (ii) a dual skin feature field that decouples skinning weights from specific joint counts, allowing a fixed-architecture network to predict rigs of arbitrary complexity. Built upon a two-stage flow-matching pipeline, AniGen first synthesizes a sparse structural scaffold and then generates dense geometry and articulation in a structured latent space. Extensive experiments demonstrate that AniGen substantially outperforms state-of-the-art sequential baselines in rig validity and animation quality, generalizing effectively to in-the-wild images across diverse categories including animals, humanoids, and machinery. Homepage : https://yihua7.github.io/AniGen_web/
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 979825d2-442c-4694-a3b1-ab82c012163fBuilds on35
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh et al.ICML 2021 · 47,906 citations
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 35,902 citations
- Swin Transformer: Hierarchical Vision Transformer using Shifted WindowsZe Liu, Yutong Lin, Yue Cao, Han Hu et al.ICCV 2021 · 31,683 citations
- Denoising Diffusion Implicit ModelsJiaming Song, Chenlin Meng, Stefano ErmonICLR 2021 · 11,743 citations
- Scalable Diffusion Models with TransformersWilliam Peebles, Saining XieICCV 2023 · 5,568 citations
Related papers
- RigAnything: Template-Free Autoregressive Rigging for Diverse 3D AssetsIsabella Liu, Zhan Xu, Wang Yifan, Hao Tan et al.SIGGRAPH 2025 · 11 citations
- One Model to Rig Them All: Diverse Skeleton Rigging with UniRigJia-Peng Zhang, Cheng-Feng Pu, Meng-Hao Guo, Yan-Pei Cao et al.SIGGRAPH 2025 · 10 citations
- Anymate: A Dataset and Baselines for Learning 3D Object RiggingYufan Deng, Yuhao Zhang, Chen Geng, Shangzhe Wu et al.SIGGRAPH 2025 · 5 citations
- ARMO: Autoregressive Rigging for Multi-Category ObjectsMingze Sun, Shiwei Mao, Keyi Chen, Yurun Chen et al.ICCV 2025 · 3 citations
- Puppeteer: Rig and Animate Your 3D ModelsChaoyue Song, Xiu Li, Fan Yang, Zhongcong Xu et al.NeurIPS 2025 · 48 citations
