Lune

INFOCOM2025Top-tier venue

Tree Embedding Based Mapping System for Low-Latency Mobile Applications in Multi-Access Networks

Yu Mi, Randeep Bhatia, Fang Hao, An Wang, Steven A. Benno, T. V. Lakshman

2025Year
1Citations

Abstract

Low-latency applications like AR/VR and online gaming need fast, stable connections. New technologies such as V2X, LEO satellites, and 6G bring unique challenges in mobility management. Traditional solutions based on centralized or distributed anchors often fall short in supporting rapid mobility due to inefficient routing, low versatility, and insufficient multi-access support. In this paper, we design a new end-to-end system for tracking multi-connected mobile devices at scale and optimizing performance for latency-sensitive, highly dynamic applications. Our system, based on the locator/ID separation principle, extends to multi-access networks without requiring specialized routers or caching. Using a novel tree embedding-based overlay, we enable fast session setup while allowing endpoints to directly handle mobility between them. Evaluation with real network data shows our solution cuts connection latency to 7.42 % inflation over the shortest path, compared to LISP's 359% due to cache misses. It also significantly reduces location update overhead and disruption time during mobility.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

Builds on1

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines