GeoDepth: From Point-to-Depth to Plane-to-Depth Modeling for Self-Supervised Monocular Depth Estimation
Haifeng Wu, Shuhang Gu, Lixin Duan, Wen Li
Abstract
Self-supervised monocular depth estimation has long been treated as a point-wise prediction problem, where the depth of each pixel is usually estimated independently. However, artifacts are often observed in the estimated depth map, e.g., depth values for points located in the same region may jump dramatically. To address this issue, we propose a novel selfsupervised monocular depth estimation framework called GeoDepth, where we explore the intrinsic geometric representation in 3D scenes for producing accurate and continuous depth maps. In particular, we model the complex 3D scene as a collection of planes with varying sizes, where each plane is characterized by a unique set of parameters, namely planar normal (indicating plane orientation) and planar offset (defining the perpendicular distance from the camera center to the plane). Under this modeling, points in the same plane are enforced to share a unique representation and their depth variations related only to pixel coordinates, thus this geometric relationship can be exploited to regularize the depth variations of these points. To this end, we design a structured plane generation module that introduces spatio-temporal geometric cues and the plane uniqueness principle to recover the correct scene plane representation. In addition, we develop a depth discontinuity module to identify depth discontinuity regions and subsequently optimize them. Our experiments on the KITTI and NYUv2 datasets demonstrate that GeoDepth achieves stateof-the-art performance, with additional tests on Make3D and ScanNet validating its generalization capabilities.
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Install the CLIlune papers fulltext 94f7f7b9-94aa-4fcf-b6ef-a9ec392216acCited by top-tier papers3
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- Consistent video depth estimationXuan Luo, Jia-Bin Huang, Richard Szeliski, Kevin Matzen et al.SIGGRAPH 2020 · 321 citations
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