Bayesian Adversarial Human Motion Synthesis
Rui Zhao, Hui Su, Qiang Ji
Abstract
We propose a generative probabilistic model for human motion synthesis. Our model has a hierarchy of three layers. At the bottom layer, we utilize Hidden semi-Markov Model (HSMM), which explicitly models the spatial pose, temporal transition and speed variations in motion sequences. At the middle layer, HSMM parameters are treated as random variables which are allowed to vary across data instances in order to capture large intra-and inter-class variations. At the top layer, hyperparameters define the prior distributions of parameters, preventing the model from overfitting. By explicitly capturing the distribution of the data and parameters, our model has a more compact parameterization compared to GAN-based generative models. We formulate the data synthesis as an adversarial Bayesian inference problem, in which the distributions of generator and discriminator parameters are obtained for data synthesis. We evaluate our method through a variety of metrics, where we show advantage than other competing methods with better fidelity and diversity. We further evaluate the synthesis quality as a data augmentation method for recognition task. Finally, we demonstrate the benefit of our fully probabilistic approach in data restoration task. * This work was performed while at RPI as a student.
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Install the CLIlune papers fulltext 9277efd3-9823-42c2-86fa-9f6f2ca35565Cited by top-tier papers19
- Action-Conditioned 3D Human Motion Synthesis with Transformer VAEMathis Petrovich, Michael J. Black, Gül VarolICCV 2021 · 672 citations
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- HumanTOMATO: Text-aligned Whole-body Motion GenerationShunlin Lu, Ling-Hao Chen, Ailing Zeng, Jing Lin et al.ICML 2024 · 124 citations
- A Unified 3D Human Motion Synthesis Model via Conditional Variational Auto-Encoder∗Yujun Cai, Yiwei Wang, Yiheng Zhu, Tat-Jen Cham et al.ICCV 2021 · 83 citations
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