SkeleTR: Towards Skeleton-based Action Recognition in the Wild
Haodong Duan, Mingze Xu, Bing Shuai, Davide Modolo, Zhuowen Tu, Joseph Tighe, Alessandro Bergamo
Abstract
We present SkeleTR, a new framework for skeleton-based action recognition. In contrast to prior work, which focuses mainly on controlled environments, we target more general scenarios that typically involve a variable number of people and various forms of interaction between people. SkeleTR works with a two-stage paradigm. It first models the intra-person skeleton dynamics for each skeleton sequence with graph convolutions, and then uses stacked Transformer encoders to capture person interactions that are important for action recognition in general scenarios. To mitigate the negative impact of inaccurate skeleton associations, SkeleTR takes relative short skeleton sequences as input and increases the number of sequences. As a unified solution, SkeleTR can be directly applied to multiple skeleton-based action tasks, including video-level action classification, instance-level action detection, and grouplevel activity recognition. It also enables transfer learning and joint training across different action tasks and datasets, which result in performance improvement. When evaluated on various skeleton-based action recognition benchmarks, SkeleTR achieves the state-of-the-art performance. * The work was done during an Amazon internship.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers7
- LLMs are Good Action RecognizersHaoxuan Qu, Yujun Cai, Jun LiuCVPR 2024 · 37 citations
- CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action RecognitionYuhang Wen, Mengyuan Liu, Songtao Wu, Beichen DingNeurIPS 2024 · 7 citations
- Bridging the Skeleton-Text Modality Gap: Diffusion-Powered Modality Alignment for Zero-Shot Skeleton-Based Action RecognitionJeonghyeok Do, Munchurl KimICCV 2025 · 6 citations
- HumMUSS: Human Motion Understanding Using State Space ModelsArnab Kumar Mondal, Stefano Alletto, Denis TomèCVPR 2024 · 6 citations
- Rethinking Masked Data Reconstruction Pretraining for Strong 3D Action Representation LearningTao Gong, Qi Chu, Bin Liu, Nenghai YuAAAI 2025 · 3 citations
Builds on20
- Swin Transformer: Hierarchical Vision Transformer using Shifted WindowsZe Liu, Yutong Lin, Yue Cao, Han Hu et al.ICCV 2021 · 31,683 citations
- An Image is Worth 16x16 Words: Transformers for Image Recognition at ScaleAlexey Dosovitskiy, Lucas Beyer, Alexander Kolesnikov, Dirk Weissenborn et al.ICLR 2021 · 21,477 citations
- Deformable DETR: Deformable Transformers for End-to-End Object DetectionXizhou Zhu, Weijie Su, Lewei Lu, Bin Li et al.ICLR 2021 · 7,353 citations
- SlowFast Networks for Video RecognitionChristoph Feichtenhofer, Haoqi Fan, Jitendra Malik, Kaiming HeICCV 2019 · 4,104 citations
- ViViT: A Video Vision TransformerAnurag Arnab, Mostafa Dehghani, Georg Heigold, Chen Sun et al.ICCV 2021 · 2,947 citations
Related papers
- STST: Spatial-Temporal Specialized Transformer for Skeleton-based Action RecognitionYuhan Zhang, Bo Wu, Wen Li, Lixin Duan et al.ACM MM 2021 · 135 citations
- Revisiting Skeleton-based Action RecognitionHaodong Duan, Yue Zhao, Kai Chen, Dahua Lin et al.CVPR 2022 · 752 citations
- SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-trainingHong Yan, Yang Liu, Yushen Wei, Zhen Li et al.ICCV 2023 · 77 citations
- Skeleton MixFormer: Multivariate Topology Representation for Skeleton-based Action RecognitionWentian Xin, Qiguang Miao, Yi Liu, Ruyi Liu et al.ACM MM 2023 · 66 citations
- Hierarchical Graph Embedded Pose Regularity Learning via Spatio-Temporal Transformer for Abnormal Behavior DetectionChao Huang, Yabo Liu, Zheng Zhang, Chengliang Liu et al.ACM MM 2022 · 38 citations
