Streaming Radiance Fields for 3D Video Synthesis
Lingzhi Li, Zhen Shen, Zhongshu Wang, Li Shen, Ping Tan
Abstract
We present an explicit-grid based method for efficiently reconstructing streaming radiance fields for novel view synthesis of real world dynamic scenes. Instead of training a single model that combines all the frames, we formulate the dynamic modeling problem with an incremental learning paradigm in which per-frame model difference is trained to complement the adaption of a base model on the current frame. By exploiting the simple yet effective tuning strategy with narrow bands, the proposed method realizes a feasible framework for handling video sequences on-the-fly with high training efficiency. The storage overhead induced by using explicit grid representations can be significantly reduced through the use of model difference based compression. We also introduce an efficient strategy to further accelerate model optimization for each frame. Experiments on challenging video sequences demonstrate that our approach is capable of achieving a training speed of 15 seconds per-frame with competitive rendering quality, which attains speedup over the state-of-the-art implicit methods. Code is available at https://github.com/AlgoHunt/StreamRF.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 8c73d80b-2c52-4925-9d37-768c31e54e7cCited by top-tier papers61
- Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian SplattingZeyu Yang, Hongye Yang, Zijie Pan, Li ZhangICLR 2024 · 529 citations
- NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view ReconstructionYiming Wang, Qin Han, Marc Habermann, Kostas Daniilidis et al.ICCV 2023 · 402 citations
- NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance FieldsLiangchen Song, Anpei Chen, Zhong Li, Zhang Chen et al.IEEE VR 2023 · 246 citations
- Mixed Neural Voxels for Fast Multi-view Video SynthesisFeng Wang, Sinan Tan, Xinghang Li, Zeyue Tian et al.ICCV 2023 · 149 citations
- Fully Explicit Dynamic Gaussian SplattingJunoh Lee, Changyeon Won, Hyunjun Jung, Inhwan Bae et al.NeurIPS 2024 · 92 citations
Builds on19
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- Neural Sparse Voxel FieldsLingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua et al.NeurIPS 2020 · 1,535 citations
- Nerfies: Deformable Neural Radiance FieldsKeunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz et al.ICCV 2021 · 1,442 citations
- PlenOctrees for Real-time Rendering of Neural Radiance FieldsAlex Yu, Ruilong Li, Matthew Tancik, Hao Li et al.ICCV 2021 · 1,284 citations
- Plenoxels: Radiance Fields without Neural NetworksSara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen et al.CVPR 2022 · 1,237 citations
Related papers
- Ced-NeRF: A Compact and Efficient Method for Dynamic Neural Radiance FieldsYoutian LinAAAI 2024 · 2 citations
- DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic ScenesJiawei Liu, Yan-Pei Cao, Weijia Mao, Wenqiao Zhang et al.NeurIPS 2022 · 151 citations
- Learning Neural Volumetric Representations of Dynamic Humans in MinutesChen Geng, Sida Peng, Zhen Xu, Hujun Bao et al.CVPR 2023
- Neural Residual Radiance Fields for Streamably Free-Viewpoint VideosLiao Wang, Qiang Hu, Qihan He, Ziyu Wang et al.CVPR 2023
- Neural 3D Video Synthesis from Multi-view VideoTianye Li, Mira Slavcheva, Michael Zollhöfer, Simon Green et al.CVPR 2022 · 324 citations
