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CVPR2026Top-tier venue

FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection

Mingyu Ouyang, Kevin Qinghong Lin, Mike Zheng Shou, Hwee Tou Ng

2026Year
8Citations

Abstract

Vision-Language Models (VLMs) have shown remarkable performance in User Interface (UI) grounding tasks, driven by their ability to process increasingly high-resolution screenshots. However, screenshots are tokenized into thousands of visual tokens (e.g., about 4700 for 2K resolution), incurring significant computational overhead and diluting attention. In contrast, humans typically focus on regions of interest when interacting with UI. In this work, we pioneer the task of efficient UI grounding. Guided by practical analysis of the task's characteristics and challenges, we propose FOCUSUI, an efficient UI grounding framework that selects patches most relevant to the instruction, while preserving positional continuity for precise grounding. FO-CUSUI addresses two key challenges: (1) Eliminating redundant tokens in visual encoding. We construct patchlevel supervision by fusing an instruction-conditioned and a rule-based UI-graph score that down-weights large homogeneous regions to select distinct and instruction-relevant visual tokens. (2) Preserving positional continuity during visual token selection. We find that general visual token pruning methods suffer from severe accuracy degradation on UI grounding tasks due to breaking positional information. We introduce a novel POSPAD strategy, which compresses each contiguous sequence of dropped visual tokens into a single special marker placed at the sequence's last index to preserve positional continuity. Comprehensive experiments on four grounding benchmarks demonstrate that FOCUSUI surpasses GUI-specific baselines. On the ScreenSpot-Pro benchmark, FOCUSUI-7B achieves performance improvement of 3.7% over GUI-Actor-7B. Also, even with only 30% visual token retention, the performance of FOCUSUI-7B only drops by 3.2%, while achieving up to 1.44× faster inference and 17% lower peak GPU memory. Decoding Decoding Decoding (a) Comparison of vanilla UI grounding VLMs, VLMs with visual token pruning, and our FOCUSUI.

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