Versatile Cross-platform Compilation Toolchain for Schrödinger-style Quantum Circuit Simulation
Yuncheng Lu, Shuang Liang, Hongxiang Fan, Ce Guo, Wayne Luk, Paul H. J. Kelly
Abstract
While existing quantum hardware resources have limited availability and reliability, there is a growing demand for exploring and verifying quantum algorithms. Efficient classical simulators for highperformance quantum simulation are critical to meeting this demand. However, due to the vastly varied characteristics of classical hardware, implementing hardware-specific optimizations for different hardware platforms is challenging.
To address such needs, we propose CAST (Cross-platform Adaptive Schrödiner-style Simulation Toolchain), a novel compilation toolchain with cross-platform (CPU and Nvidia GPU) optimization and highperformance backend supports. CAST exploits a novel sparsity-aware gate fusion algorithm that automatically selects the best fusion strategy and backend configuration for targeted hardware platforms. CAST also aims to offer versatile and high-performance backend for different hardware platforms. To this end, CAST provides an LLVM IR-based vectorization optimization for various CPU architectures and instruction sets, as well as a PTX-based code generator for Nvidia GPU support.
We benchmark CAST against IBM Qiskit, Google QSimCirq, Nvidia cuQuantum backend, and other high-performance simulators. On various 32-qubit CPU-based benchmarks, CAST is able to achieve up to 8.03x speedup than Qiskit. On various 30-qubit GPU-based benchmarks, CAST is able to achieve up to 39.3x speedup than Nvidia cuQuantum backend.
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