MeTACAST: Target- and Context-Aware Spatial Selection in VR
Lixiang Zhao, Tobias Isenberg, Fuqi Xie, Hai-Ning Liang, Lingyun Yu
Abstract
We propose three novel spatial data selection techniques for particle data in VR visualization environments. They are designed to be target- and context-aware and be suitable for a wide range of data features and complex scenarios. Each technique is designed to be adjusted to particular selection intents: the selection of consecutive dense regions, the selection of filament-like structures, and the selection of clusters-with all of them facilitating post-selection threshold adjustment. These techniques allow users to precisely select those regions of space for further exploration-with simple and approximate 3D pointing, brushing, or drawing input-using flexible point- or path-based input and without being limited by 3D occlusions, non-homogeneous feature density, or complex data shapes. These new techniques are evaluated in a controlled experiment and compared with the Baseline method, a region-based 3D painting selection. Our results indicate that our techniques are effective in handling a wide range of scenarios and allow users to select data based on their comprehension of crucial features. Furthermore, we analyze the attributes, requirements, and strategies of our spatial selection methods and compare them with existing state-of-the-art selection methods to handle diverse data features and situations. Based on this analysis we provide guidelines for choosing the most suitable 3D spatial selection techniques based on the interaction environment, the given data characteristics, or the need for interactive post-selection threshold adjustment.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers7
- PinchCatcher: Enabling Multi-selection for Gaze+PinchJinwook Kim, Sangmin Park, Qiushi Zhou, Mar González-Franco et al.CHI 2025 · 32 citations
- SpatialTouch: Exploring Spatial Data Visualizations in Cross-RealityLixiang Zhao, Tobias Isenberg, Fuqi Xie, Hai-Ning Liang et al.IEEE VIS 2024 · 17 citations
- IntenSelect+: Enhancing Score-Based Selection in Virtual RealityMarcel Krüger, Tim Gerrits, Timon Römer, Torsten W. Kuhlen et al.IEEE VR 2024 · 12 citations
- Traversing Dual Realities: Investigating Techniques for Transitioning 3D Objects between Desktop and Augmented Reality EnvironmentsTobias Rau, Tobias Isenberg, Andreas Köhn, Michael Sedlmair et al.CHI 2025 · 8 citations
- BEMTrace: Visualization-Driven Approach for Deriving Building Energy Models from BIMAndreas Walch, Attila Szabó, Harald Steinlechner, Thomas Ortner et al.IEEE VIS 2024 · 5 citations
Builds on5
- Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data SpacesMaxime Cordeil, Benjamin Bach, Andrew Cunningham, Bastian Montoya et al.CHI 2020 · 63 citations
- Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint DistributionsYushi Wei, Rongkai Shi, Difeng Yu, Yihong Wang et al.CHI 2023 · 58 citations
- Toward Intuitive Acquisition of Occluded VR Objects Through an Interactive Disocclusion Mini-mapMykola Maslych, Yahya Hmaiti, Ryan Ghamandi, Paige Leber et al.IEEE VR 2023 · 19 citations
- Improving the Usability of Virtual Reality Neuron Tracing with Topological ElementsTorin McDonald, Will Usher, Nate Morrical, Attila Gyulassy et al.IEEE VIS 2020 · 18 citations
- Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual EnvironmentsRoberto A. Montaño-Murillo, Cuong Nguyen, Rubaiat Habib Kazi, Sriram Subramanian et al.IEEE VR 2020 · 9 citations
Related papers
- Exploring Freehand Selection Techniques of Polyhedron Faces in VR EnvironmentsYifan Qi, Xuning Hu, Xinan Yan, Wenxuan Xu et al.IEEE VR 2026
- FocalSelect: Improving Occluded Objects Acquisition with Heuristic Selection and Disambiguation in Virtual RealityDuotun Wang, Linjie Qiu, Boyu Li, Qianxi Liu et al.IEEE VR 2025 · 5 citations
- Precise Embodied Data Selection with Haptic Feedback while Retaining Room-Scale Visualisation ContextShaozhang Dai, Yi Li, Barrett Ens, Lonni Besançon et al.IEEE VIS 2024 · 4 citations
- FocalPoint: Adaptive Direct Manipulation for Selecting Small 3D Virtual ObjectsJiaju Ma, Jing Qian, Tongyu Zhou, Jeff HuangUbiComp 2023 · 5 citations
- ReViVD: Exploration and Filtering of Trajectories in an Immersive Environment using 3D ShapesFrançois Homps, Yohan Beugin, Romain VuillemotIEEE VR 2020 · 3 citations
