Dark stereo: improving depth perception under low luminance
Krzysztof Wolski, Fangcheng Zhong, Karol Myszkowski, Rafal K. Mantiuk
Abstract
It is often desirable or unavoidable to display Virtual Reality (VR) or stereoscopic content at low brightness. For example, a dimmer display reduces the flicker artefacts that are introduced by low-persistence VR headsets. It also saves power, prolongs battery life, and reduces the cost of a display or projection system. Additionally, stereo movies are usually displayed at relatively low luminance due to polarization filters or other optical elements necessary to separate two views. However, the binocular depth cues become less reliable at low luminance. In this paper, we propose a model of stereo constancy that predicts the precision of binocular depth cues for a given contrast and luminance. We use the model to design a novel contrast enhancement algorithm that compensates for the deteriorated depth perception to deliver good-quality stereoscopic images even for displays of very low brightness.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers2
- Towards Understanding Depth Perception in Foveated RenderingSophie Kergaßner, Taimoor Tariq, Piotr DidykSIGGRAPH 2025 · 5 citations
- What is HDR? Perceptual Impact of Luminance and Contrast in Immersive DisplaysKenneth Chen, Nathan Matsuda, Jon McElvain, Yang Zhao et al.SIGGRAPH 2025 · 4 citations
Builds on1
Related papers
- Stereopsis Only: Validation of a Monocular Depth Cues Reduced Gamified Virtual Reality with Reaction Time MeasurementWolfgang A. Mehringer, Markus Wirth, Daniel Roth, Georg Michelson et al.IEEE VR 2022 · 11 citations
- Quantifying reality of ultra-realistic 3-D displays - the effect of resolution and contrastJoseph G. March, Dounia Hammou, Simon J. Watt, Rafal K. MantiukSIGGRAPH 2026
- Gloss Perception in VR at Long Viewing Distances: Effects of Binocular Highlight Intensity AsymmetryKai Guo, Juro Hosoi, Yuki Shimomura, Yuki Ban et al.IEEE VR 2026
- Misperception of the distance of virtual augmentationsDomenic Au, Robert S. Allison, Iroshini Gunasekera, Laurie M. WilcoxIEEE VR 2025 · 5 citations
- Manipulation of Motion Parallax Gain Distorts Perceived Distance and Object Depth in Virtual RealityXue Teng, Robert S. Allison, Laurie M. WilcoxIEEE VR 2023 · 8 citations
