Lune

CVPR2020Top-tier venue

Neural Point Cloud Rendering via Multi-Plane Projection

Peng Dai, Yinda Zhang, Zhuwen Li, Shuaicheng Liu, Bing Zeng

2020Year
33Top-tier citations

Abstract

We present a new deep point cloud rendering pipeline through multi-plane projections. The input to the network is the raw point cloud of a scene and the output are image or image sequences from a novel view or along a novel camera trajectory. Unlike previous approaches that directly project features from 3D points onto 2D image domain, we propose to project these features into a layered volume of camera frustum. In this way, the visibility of 3D points can be automatically learnt by the network, such that ghosting effects due to false visibility check as well as occlusions caused by noise interferences are both avoided successfully. Next, the 3D feature volume is fed into a 3D CNN to produce multiple planes of images w.r.t. the space division in the depth directions. The multi-plane images are then blended based on learned weights to produce the final rendering results. Experiments show that our network produces more stable renderings compared to previous methods, especially near the object boundaries. Moreover, our pipeline is robust to noisy and relatively sparse point cloud for a variety of challenging scenes.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 7e35b897-5354-40c1-a2d0-b4635e6de8e7

Cited by top-tier papers33

Ask how each one uses it

Builds on1

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines